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4.90.2 Bug Reports - Printable Version

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RE: 4.90.2 Bug Reports - JorgeRyan - 09-08-2018

====================
Type: Other
Bug: Kempetitai rephacks are unchanged from Farmers Alliance, as the converted FA guard IFF
====================

As far as I can tell, none of the rephacks are changed, even being friendly to FA/Corsairs and hostile to the other kusari lawfuls


RE: 4.90.2 Bug Reports - Miaou - 09-08-2018

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Type: Ship Hardpoints
Bug: GRN Battlecruiser Primary arcs misplaced
====================

With the new update, the arcs for the Gallic Battlecruiser Obstinate's primary turrets are off. The second primary turret, weapon 12 if you have full weapons, can not fire forward. As well, the first primary turret, weapon 11 if you have full weapons, can not fire backwards.

Potential fix pushed to repo for both Gallic and Council. -Aristaan


RE: 4.90.2 Bug Reports - TheSauron - 09-08-2018

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Type: Ships
Bug: Spatial has built-in fisheye.
====================

I do not believe the camera is meant to be this far out.

Fixed by @Durandal . -Aristaan

====================
Type: Ships
Bug: Spatial's turret #9 is mounted upside down.
====================

Fixed by @Durandal . -Aristaan

And sits inside its hull as a result.


RE: 4.90.2 Bug Reports - eigos - 09-08-2018

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Type: Ships
Bug: Nomad morph w/o tentacles
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Not sure if intended or not, but it looks a bit naked without tentacles

This was intended. The Morph is the undeveloped form of Nomad. -Aristaan

====================
Type: New Codename Weapons
Bug: Internal ID name = Hammerfall
====================

Maybe its known, but someone forgot to make their unique name IDs, so they are all using HAMMERFALL right now.

Fixed by @Kazinsal . -Aristaan

====================
Type: Ships
Bug: Turret View Cameras
====================

Nomad Bomber, Spatial, morph (and probably lots of other ships, especially fighters) have bad turret view cameras, that place the ship too low on the screen, making it impossible to do good screenshots (either for RP or otherwise). I suggest making ALL fighters/bombers have the default "0" value on the Z axis (Y axis in FL's case), so they all appear at the center of the screen in Turret View mode.

====================
Type: Ships
Bug: Spatial needs its new icon
====================

@evanz made a new icon for the new Spatial model.
Also, new rheinland mining ship's icon is too blurry, so @evanz is going to render a new one.

Icons added by @Xalrok. -Aristaan


RE: 4.90.2 Bug Reports - StDH - 09-08-2018

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Type: Equipment/Guns
Bug: Solaris BC turret is silent
====================
Solaris BC turret is silent

Fixed. -Aristaan


RE: 4.90.2 Bug Reports - StDH - 09-08-2018

====================
Type: Infocards
Bug: Nomad Bomber is missing its ship name in infocard
====================

Fixed. -Aristaan


RE: 4.90.2 Bug Reports - Yazov - 09-08-2018

====================
Type: Equipment.
Bug: Adad lacks a CD slot.
====================
As the brief description says, the new Adad model lacks a CD slot, the very essential feature of almost any snubcraft.

Weapon assignment fixed. -Aristaan


RE: 4.90.2 Bug Reports - LaWey - 09-08-2018

(09-08-2018, 11:52 AM)Honeytea Wrote: ====================
Type: Equipment.
Bug: Adad lacks a CD slot.
====================
As the brief description says, the new Adad model lacks a CD slot, the very essential feature of almost any snubcraft.
Confirmed, it has only one CD\T slot in game.


RE: 4.90.2 Bug Reports - Chronicron - 09-08-2018

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Type: Ship Stats
Bug: Labraid is missing an Auxiliary Slot
====================

The previous version had 3 guns, a CD and an Auxiliary slot. The new version has only 4 guns and a CD. Don't know if it's intended, but it should have either 2 more guns or one auxiliary slot to remain equal to all other snubs.

Additional CD slot added. -Aristaan


RE: 4.90.2 Bug Reports - sasapinjic - 09-08-2018

==============================
Type: Ship/Weapons
Bug: Liberty BattleCruiser can purchase and equip Light mining arrays and snub guns
==============================

I Didnt test other BC

This is a system workaround to allow for additional weapon classes on the Battlecruiser. It's assumed players will prefer their respective type guns in both damage output and energy draw in comparison to their ships. -Aristaan

EDIT: ^ ahh, gotcha . Smile