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ID and their lines. - Printable Version

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ID and their lines. - Fluffyball - 11-13-2014

As I was pointed out by Snak3, I can't claim bounties outside my ZOI as The Core.

Quote: - Can attack lawfuls, unlawfuls and quasi-lawfuls in self-defence, to protect an allied or neutral ship, or in defence of Bounty Hunter and BHG Core bases.
- Can attack unlawfuls, quasi-lawfuls and ships which belong to a house or organisation considered hostile by the BHG core within their zone of influence.
- Can demand Alien Artifacts, Nomad equipment and Nomad remains from any ship within their zone of influence, and attack ships if they refuse to comply.
- Can attack Wild, Nomad and Order ships, and any equipped with Nomad equipment.
- Can fulfil lawful bounty and escorts contracts, and treat transports as combat targets when executing a bounty or escort contract against them.
- Cannot bring Cruisers or Battleships into any system containing a Jump Gate with the exception of Sigma-19, Sigma-17 and the Omicrons.
- Cannot use transports with more than 4,300 cargo.
- Cannot participate in unlawful actions except as described above.

The lines does not precise they must be fulfilled inside the ZOI. The issue is, I always thought if it is not precised in the ID, ZOI does not apply to that. Well, it is way the opposite and cause chaos, because, according to the ID, I could be able to claim bounties anywhere, because in the line it is not stated it must be done within ZOI.

Please make sure that ID rules are precise and written in a good way, because, according to the ID only, player is not aware he can't claim bounties or do other things outside his ZOI, if it is not written it must take place in the ZOI.


RE: ID and their lines. - sindroms - 11-13-2014

Weren't Core not even considered as Bounty Hunters?


RE: ID and their lines. - SnakThree - 11-13-2014

Considering it's only you who find it hard to understand this concept, I would suggest to stop trying too hard to adapt Discovery to you. It should work the other way around.


RE: ID and their lines. - Fluffyball - 11-13-2014

(11-13-2014, 10:48 AM)sindroms Wrote: Weren't Core not even considered as Bounty Hunters?

I know they are not, but I wanted to use their ID. However, I was not aware of the things written up there. Like, I can't claim the bounty outside ZOI, because according to the ID it is not specified it must take place in it.

(11-13-2014, 10:51 AM)Snak3 Wrote: Considering it's only you who find it hard to understand this concept, I would suggest to stop trying too hard to adapt Discovery to you. It should work the other way around.

I'm not trying to adapt Discovery to me. I just pointed out that players may not aware of the factual rules and may even roleplay in the good way, but they will be sanctioned due to the lack of knowledge, because all the IDs and their lines I came across always specify they must take place in their ZOI or not. This is the issue I wanted to point out here.

Well, sorry, if even Angels said that outside Omicrons The Core ID works like normal BHG ID, something is not right here. It's not about my faction reasons, because I have to revert to BHG ID and I accept it without a word. I never tied to adapt Disco to me, I just was not aware the fact, because no one pointed this out before - and I am not the guy who doesn't read rules first.


RE: ID and their lines. - sindroms - 11-13-2014

Because the Core ID is made for BHG capital ships.
And we need to keep that cancer as far from Liberty as possible.


RE: ID and their lines. - Fluffyball - 11-13-2014

What is the point in having all these lines containing "inside the ZOI", while all the lines must be done in ZOI? Just a simple question here. It is slightly confusing in the current form. Making other lines that don't have ZOI included sound like they can happen outside ZOI, like taking bounties.


RE: ID and their lines. - Highland Laddie - 11-13-2014

All lines on the ID should be assumed to happen inside the ZOI, unless there is a specific line granting an extension of it (ex: "may hunt faction X ships anywhere")

A good rule of thumb is that you shouldn't attack anybody/anything outside of your ZOI. Defending yourself is, however, another matter.


RE: ID and their lines. - Fluffyball - 11-13-2014

(11-13-2014, 01:20 PM)Highland Laddie Wrote: All lines on the ID should be assumed to happen inside the ZOI, unless there is a specific line granting an extension of it (ex: "may hunt faction X ships anywhere")

A good rule of thumb is that you shouldn't attack anybody/anything outside of your ZOI. Defending yourself is, however, another matter.

Yeah, I've read it up. Sorry about all the mess, but I believe lacking the "inside their ZOI" parts makes some questionable (while the others contain that part). This would cause new players breaking the rules without knowing it. I must agree that I got fooled by lack of some parts in the lines - as I was usually following the rule: if it is not forbidden in the rules, it is allowed.

Technically however, the rules on the Core ID do not forbid attacking Nomads/Wilde/Order outside their ZOI, because of the form they are currently written. Did player broke them by doing that? Technically not.

I believe we should revise and correct all IDs to prevent such mistunderstanding in the future.


RE: ID and their lines. - Sath - 11-13-2014

(11-13-2014, 01:20 PM)Highland Laddie Wrote: All lines on the ID should be assumed to happen inside the ZOI, unless there is a specific line granting an extension of it (ex: "may hunt faction X ships anywhere")

/thread


RE: ID and their lines. - Fluffyball - 11-13-2014

All in all, I just wanted to point out, why all of sudden, while all the lines have "inside their ZOI", there are lines lacking that fragment. Doesn't that change meaning of those lines? Aren't those additional "inside their ZOI" useless?

As I wrote before: technically the rules on the Core ID do not forbid attacking Nomads/Wilde/Order outside their ZOI, at least in the current form of the line.