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Civ carrier - Printable Version

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Civ carrier - Kosa - 05-06-2015

Can anyone fly it? Including Freelancers and pirates?


RE: Civ carrier - sindroms - 05-06-2015

Yes, but I suggest you watch this before you throw 500mil at it.


RE: Civ carrier - nOmnomnOm - 05-06-2015

It is not ment to be able to fight with.


RE: Civ carrier - Neonzumi - 05-06-2015

Yet with 5 Carrier Bays filled with bombers and a cloak.
And full cruiser pulse turrets.
Makes an ultimate Gank Sqad.

I mean you just spam pulses at a Cap draining its shield and Core.
While the bombers do the rest.

(bandit)


RE: Civ carrier - nOmnomnOm - 05-06-2015

You can mount pulse turrets on it???

Anyway yea. Solo it is bad. In group as a utility ship it is very awesome.


RE: Civ carrier - Eugen - 05-06-2015

yeah its a support vesel and not ment in the frontline thats for shure but u can also use it as mentiont befor as stageing point for a raid/Blackops .


RE: Civ carrier - t0l - 05-06-2015

Instead of dropping 500M on a nerfed cruiser, how about you just fly a snub? 6 snubs going in at 375 as compared to 5 snubs at 375 and a half/cruiser at 290. That's a significant rise in DPS and survivability for your squad.

You can't even trade bots/resupplies in the carrier, either.


RE: Civ carrier - sindroms - 05-06-2015

Looks cool, tho.


RE: Civ carrier - Corile - 05-06-2015

There are a number of advantages to the civilian carrier, but there are many or even more ways to accomplish the same thing without spending so much time/money.


RE: Civ carrier - jammi - 05-06-2015

(05-06-2015, 01:34 PM)Tal Wrote: Instead of dropping 500M on a nerfed cruiser, how about you just fly a snub? 6 snubs going in at 375 as compared to 5 snubs at 375 and a half/cruiser at 290. That's a significant rise in DPS and survivability for your squad.

You can't even trade bots/resupplies in the carrier, either.

Stick shared ships on the carrier, have them logged off. Boom, instant flexible rapid-reaction force wherever the carrier happens to be.

Depends on whether or not docking modules are fixed yet though.