Discovery Rimworldlancer Livestream (With community members) - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Flood (https://discoverygc.com/forums/forumdisplay.php?fid=19) +--- Thread: Discovery Rimworldlancer Livestream (With community members) (/showthread.php?tid=146506) |
RE: RimWorld letsplay with Discovery players - WesternPeregrine - 01-03-2017 Medieval =/= Medical Also, I'm not sure if stuff "in" the discarded stockpile (like metal slabs and rocks) are allowed as raw materials. RE: RimWorld letsplay with Discovery players - sindroms - 01-04-2017 Alright, so. Something stupid just happened. The game we are playing right now is a Permadeath game, which means that it is only one save and if you lose your colonists or something bad happens - you cannot just savescum and load an older autosave. The issue is that one of the mods we use just updated and it borked the save file. And I cannot load it without that mod either. Sooo uh....new game. I think I am going to dump all available people I can spawn at the same time (12) on a map without ANY resources whatsoever. Stay tuned for tonight and join the livestream to get things going. Pass this on to all of the participants, please. Maybe I will fix this by the time it is evening, but that would be the backup idea. RE: RimWorld letsplay with Discovery players (Ooops...check post 152) - thisDerius - 01-04-2017 Are the colonists that were alive declared dead now so they go to the bottom of the list? RE: RimWorld letsplay with Discovery players - Sombs - 01-04-2017 Thanks Obama RE: RimWorld letsplay with Discovery players - thisDerius - 01-04-2017 (01-04-2017, 04:53 PM)Sombra Hookier Wrote: Thanks Obama Didnt I tell you that you will die? RE: RimWorld letsplay with Discovery players (Ooops...check post 152) - sindroms - 01-04-2017 I think to keep it fair, in case I cannot fix this, I will just random-roll 12 participants from the whole list and shuffle it around. RE: RimWorld letsplay with Discovery players (Ooops...check post 152) - thisDerius - 01-04-2017 (01-04-2017, 04:56 PM)sindroms Wrote: I think to keep it fair, in case I cannot fix this, I will just random-roll 12 participants from the whole list and shuffle it around. Sounds cool. RE: RimWorld letsplay with Discovery players (Ooops...check post 152) - Sombs - 01-04-2017 (01-04-2017, 04:54 PM)thisDerius Wrote:(01-04-2017, 04:53 PM)Sombra Hookier Wrote: Thanks Obama I never died. I'm alive and happy! I have low expectations! I do potatos at night and take nightwalks in bear-infected woods. RE: RimWorld letsplay with Discovery players (Ooops...check post 152) - sindroms - 01-04-2017 Might drop you all in a tropical forest infested by panthers. RE: RimWorld letsplay with Discovery players (Ooops...check post 152) - thisDerius - 01-04-2017 Step one: Get 12 random people pumped up by adding them into the main colonist list. Step two: Throw them somewhere with 0 chance of survival and watch them get killed by wild beasts. Step three: Profit. |