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4.89.1 Bug Reports - Printable Version

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RE: 4.89.1 Bug Reports - nOmnomnOm - 04-19-2017

====================
Type: Ship Stats
Bug: 2 CD slots Jackdaw
====================

There is a CD slot and a Torpedo/CD slot. Is it intended for the Heavy Fighter to have 2 CD slots since the torpedo/cd slot cannot have anything else inside now?

Fixed.


RE: 4.89.1 Bug Reports - Backo - 04-19-2017

====================
Type: Ship
Bug: Sabre
====================

Auxiliary slot is upside down again. Can someone revert it back to Durandal's fix. Sad

Fixed by Haste. - Xalrok


RE: 4.89.1 Bug Reports - Shaggy - 04-21-2017

====================
Type: Infocard / Equipment
Bug: Equipment name and effect
====================

A few updates ago Crayter Republic/Military was granted there very own engines, which we received and were happy with, but we noticed the names of the engines where something else.

Class 6 (Transport Engine) - Hyperspace Matrix MK1 (Class 6)
Class 5 (Transport Engine) - Hyperspace Matrix MK1 (Class 5)
Class 3 (Bomber Engine) - Equip 2 (Class 3)
Class 2 (Very Heavy Fighter Engine) - Equip 2 (Class 2)
Class 1 (Light Fighter Engine) - Equip 1 (Class 1)


Class 1 (Light Fighter Engine) - Name: CHN-C8 Long Range Engine MK I
Class 2 (Very Heavy Fighter Engine) - Name: CHN-C11 Long Range Engine MK I
Class 3 (Bomber Engine) - Name: CHN-C11 Long Range Engine MK I
Class 5 (Transport Engine) - Name: CHN-D6 Long Range Engine MK I
Class 6 (Transport Engine) - Name: CHN-D6 Long Range Engine MK I

The Hyperspace Matrix/Equip thing is due to an incorrect reuse of infocard numbers, you also reported it here. It should be fixed in the development branch now. -Alex

So can we have the "Names" of the engines fixed please to the "Name" that shows on the info card which I have written just above here. Also for the Class 2 (VHF Engine) it has the same "Name/Model" as the Class 3 (Bomber Engine) can the numbers be changed slightly to make it so they are for different ships inRP please. Also the same with the Class 5 and Class 6 transport engines too.

There is also a bug regarding the engine effect itself. It appears all the Crayter Republic/Military engine effects are identically the same, so for a transport it will say "Hyperspace Matrix MkI" but it will have a Very Heavy Fighter engine effect for it which makes it look ridiculous and ugly and no one wants to use it. Can this be fixed also please.


RE: 4.89.1 Bug Reports - Dr.Zaff - 04-21-2017

====================
Type: Ship Stats
Bug: CD slot is missing
====================

Core gunboat is missing the CD slot

Fixed. - Tachyon


RE: 4.89.1 Bug Reports - Eurobeat - 04-22-2017

====================
Type:Ship stats/Equipment?
Bug: Nova torpedo does no hull dmg to Ranseurs
====================

Novas seem to take the shields down but they don't do any hull damage whatsoever when the shields are deactivated/knocked out, this only happens when they are used against Ranseurs


RE: 4.89.1 Bug Reports - ronillon - 04-22-2017

====================
Type:Equipment
Bug: CM-5 Heavy Countermeasure Dropper takes up 25 cargo
====================

I'm not really sure, if this is a bug, or is it intended. It is the only CM that takes up cargo, from what I know. But it's "heavy" so maybe it's supposed to be like that?

Not a bug. - Xalrok


RE: 4.89.1 Bug Reports - ronillon - 04-22-2017

====================
Type:Equipment
Bug: Coalition ID volume
====================

It takes 6 cargo space. It should not take any.

Duplicate. -Alex


RE: 4.89.1 Bug Reports - HanCloudstone - 04-22-2017

====================
Type: Systems
Bug: Extra pseudo-wreck in Omicron Delta
====================
There is a "copy" of Adelaida wreck that doesn't even look like a wreck and has no health.
Here's the link to the screenshot: http://imgur.com/Zw2kyfG

Fixed. -Tachyon


RE: 4.89.1 Bug Reports - eigos - 04-22-2017

====================
Type: Wrong Ship Icon
Bug: Bustard Civilian Carrier has the wrong icon.
====================

For some reason, it's using the icon for the Outcast Armored Transport (which isn't even implemented yet).

Data has made a new icon for this, I've put it in the repo. -Alex.


RE: 4.89.1 Bug Reports - sasapinjic - 04-22-2017

(04-22-2017, 02:15 AM)ronillon Wrote: ====================
Type:Equipment
Bug: CM-5 Heavy Countermeasure Dropper takes up 25 cargo
====================

I'm not really sure, if this is a bug, or is it intended. It is the only CM that takes up cargo, from what I know. But it's "heavy" so maybe it's supposed to be like that?

It is not bug , it is intended to take up 25 cargo space , same as Capital ship thruster .