Overhaul Sieging Rules. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Rules (https://discoverygc.com/forums/forumdisplay.php?fid=25) +--- Thread: Overhaul Sieging Rules. (/showthread.php?tid=162455) |
Overhaul Sieging Rules. - Nodoka Hanamura - 07-02-2018 The recent attacks on the ABH installation in Kepler has had me thinking that the rules surrounding base sieges should be more strict than they already are - For two reasons:
Because of these reasons, I propose the following amendments and additions to rules pertaining to Base sieges:
Thoughts and comments are welcomed. RE: Overhaul Sieging Rules. - Lythrilux - 07-02-2018 This has been a hot topic in the OFL Chat. The siege mechanics right now are not equal. It's too easy for even a single player to destroy hours of effort as well as money. We had a good idea, albeit a temporary solution:
But yeah, things like the ABH siege should never have been allowed to happen. It had maliciousness painted all over it, on top of the very flaky roleplay. RE: Overhaul Sieging Rules. - Nodoka Hanamura - 07-02-2018 Corrections to the suggestions have been made due to various typos, my apologies, got 10 different things on my mind at the time of writing this. RE: Overhaul Sieging Rules. - Nodoka Hanamura - 07-02-2018 (07-02-2018, 10:23 PM)Lythrilux Wrote: This has been a hot topic in the OFL Chat. The siege mechanics right now are not equal. It's too easy for even a single player to destroy hours of effort as well as money. We had a good idea, albeit a temporary solution: This is actually a good idea, and would be a suitable alternative to the OFR and 100 mil Request fee. RE: Overhaul Sieging Rules. - Laura C. - 07-02-2018 (07-02-2018, 10:23 PM)Lythrilux Wrote: This has been a hot topic in the OFL Chat. The siege mechanics right now are not equal. It's too easy for even a single player to destroy hours of effort as well as money. We had a good idea, albeit a temporary solution:Uh, what? Is anybody who is behind this idea playing house lawful? So basically someone make an illegal base or start violating laws and lawfuls will be paying tens if not hundreds millions credits to be allowed to act? Are you guys crazy? Considering no RP or fee is required to build an illegal POB, this is perfect way to troll lawfuls just by throwing series of illegal bases on their turf and watching them pay incredible sums to be able to remove them. Also no, single player can not destroy even core one base, unless the owner is too lazy to build proper shielding and keep proper supplies at the base. And then it is his fault to let his base unprotected. RE: Overhaul Sieging Rules. - Nodoka Hanamura - 07-02-2018 (07-02-2018, 10:31 PM)Laura C. Wrote: Also no, single player can not destroy even core one base, unless the owner is too lazy to build proper shielding and keep proper supplies at the base. And then it is his fault to let his base unprotected. Tell that to Susu and the guy who sieged the ABH installations. a BD Cruiser took out 2 Core 1s in less than a half hour. And as POBs are a money sink, so too should be the effort of destroying them. I shouldn't have weeks of work be destroyed in 30 minutes because of ooRP aggression hidden behind a flimsy facade of "system safety". RE: Overhaul Sieging Rules. - Sombs - 07-02-2018 You brought that argument already back when I proposed something similar here. Funny how you want to tax bases but don't want to pay anything for removing them. That being said, PoB Core 1 should cost nothing to siege, simply to prevent trolling. Anything bigger, yes, please. By the way, have you guys analyzed how Erzie managed to kill those bases with a single BD Cruiser? From what I heard they weren't defended at all, neither did they contain repair stuff. RE: Overhaul Sieging Rules. - Laura C. - 07-02-2018 (07-02-2018, 10:35 PM)Nodoka Hanamura Wrote:(07-02-2018, 10:31 PM)Laura C. Wrote: Also no, single player can not destroy even core one base, unless the owner is too lazy to build proper shielding and keep proper supplies at the base. And then it is his fault to let his base unprotected. There is no way how a single cruiser can take out core 1 base which is shielded and properly supplied. Numbers does not fit, unless there was some huge change I donĀ“t know about. RE: Overhaul Sieging Rules. - Kauket - 07-02-2018 All 4 of the bases had /no/ shield or (some had some, some not) repair commodities - apparently. Bases are harder to kill than you think. Not having a shield or repairs is a death sentence, really, that's error on the user. RE: Overhaul Sieging Rules. - Nodoka Hanamura - 07-02-2018 (07-02-2018, 10:37 PM)Sombra Hookier Wrote: You brought that argument already back when I proposed something similar here. Funny how you want to tax bases but don't want to pay anything for removing them. That being said, PoB Core 1 should cost nothing to siege, simply to prevent trolling. Anything bigger, yes, please. I can understand the griefing argument, but a Core 1 should be just as protected as others. Ergo, a flat 100 million credits would be suitable for a Core 1. If it's a act of trolling, report it to the admins. |