That, plus the bretonian textures are actually all grey with a little gold added to it, so you need to add an overlay color to some parts before rendering. This applies for all Bretonian capst as far as I remember.
(06-15-2015, 09:15 AM)Oldum Wrote: That, plus the bretonian textures are actually all grey with a little gold added to it, so you need to add an overlay color to some parts before rendering. This applies for all Bretonian capst as far as I remember.
i was thinking that also, ill have to colour mask a texture a bit, see how it goes
(06-15-2015, 09:15 AM)Oldum Wrote: That, plus the bretonian textures are actually all grey with a little gold added to it, so you need to add an overlay color to some parts before rendering. This applies for all Bretonian capst as far as I remember.
i was thinking that also, ill have to colour mask a texture a bit, see how it goes
When I was doing renders, I actually made a duplicate of the textures with the overlay colour needed, so I could just change it on each ship I wanted to render. But that can work as well