Quote: 1.3 Every player must have one ID equipped on their ship. Player should follow the restrictions and allowances listed in their ID and their roleplay and conduct must match the actions of their characters. In cases where these restrictions and allowances conflict with the server rules, the ID overrides the rules.
3.1 An attack is any hostile action that drains shields to less than 50%. Saying "Engaging" is not sufficient and aggressors are not allowed to destroy a ship before allowing sufficient time to respond. If a player is attacked he has the right to defend himself regardless of who is attacking. Trading nanobots, shieldbatteries or other ammo and equipment during a fight is also considered taking an active role in the engagement.
3.4 Fleeing from combat and then docking at a station or planet while you are in 10k range of the ship you were fighting counts as PvP death. Freighters and transports in this case may return to the system for the sole purpose of trading.
Consequences:
That's quite the list of violations. Look, I completely understand that you want to go to New York and do some Liberty Navy missions. You just aren't allowed to do that in a Council Battleship. When the Liberty Navy asks you to leave, I'd suggest taking their advice. Your ship is now in the Bastille until you post here convincing us that you understand the rules and we won't have anymore trouble from you.
(04-02-2015, 04:09 AM)Hawk Wrote: The.Terror has been sanctioned for:
Quote: 1.3 Every player must have one ID equipped on their ship. Player should follow the restrictions and allowances listed in their ID and their roleplay and conduct must match the actions of their characters. In cases where these restrictions and allowances conflict with the server rules, the ID overrides the rules.
3.1 An attack is any hostile action that drains shields to less than 50%. Saying "Engaging" is not sufficient and aggressors are not allowed to destroy a ship before allowing sufficient time to respond. If a player is attacked he has the right to defend himself regardless of who is attacking. Trading nanobots, shieldbatteries or other ammo and equipment during a fight is also considered taking an active role in the engagement.
3.4 Fleeing from combat and then docking at a station or planet while you are in 10k range of the ship you were fighting counts as PvP death. Freighters and transports in this case may return to the system for the sole purpose of trading.
Consequences:
That's quite the list of violations. Look, I completely understand that you want to go to New York and do some Liberty Navy missions. You just aren't allowed to do that in a Council Battleship. When the Liberty Navy asks you to leave, I'd suggest taking their advice. Your ship is now in the Bastille until you post here convincing us that you understand the rules and we won't have anymore trouble from you.
I'm sorry for that ,, I can't come with one Council Battleship in Liberty Space if I don't have Liberty Forces permission .. And don't respect PvP death..