TIME: MONDAY, JANUARY 2nd, AT 20h UTC (SMT, GMT).
PLACE: OMEGA-3 near Sprague
IDs INVOLVED: BAF and allies, Corsairs and allies
GOAL FOR Corsairs: Reach planet Sprague for PRECISION bombing labs down there
1. Both sides will gather in reasonable firepower before the event, or almost equal with agreement from both sides,
2. Leaving battle to resupply/repair, or BASE/PLANET HUGGING (and docking ofc) will be considered as death,
3. In case you didn't read 4.: NO BASE OR PLANET HUGGING
Camera ship: welcome, if any.
We know there is Zoner racing event. In case this event mentions ANYONE, please skype me, so I can humbly cancel Sprague. *bows*
Quote:1. Both sides will gather in reasonable firepower before the event, or almost equal with agreement from both sides,
i think you should revise this... i came to your event only to get blasted by a battleship because your snubs where flocking to them. Baf/aux side had 1 bs at the beginning and your side at 2 legats and a murmillo.
Please make slots for ships as they make for a more even and fun gameplay.
Just as the constant increase of entropy is the basic law of the universe, so it is the basic law of life to struggle against entropy. - V. Havel
Quote:1. Both sides will gather in reasonable firepower before the event, or almost equal with agreement from both sides,
i think you should revise this... i came to your event only to get blasted by a battleship because your snubs where flocking to them. Baf/aux side had 1 bs at the beginning and your side at 2 legats and a murmillo.
Please make slots for ships as they make for a more even and fun gameplay.
You are right, mate. But, I'm not good enough to organise applied people to really show up and keep others away. So, with all the respect, I'll make slots events in just rare occasions when eventing snub fleets with a flagship only.
According to your premature death, I'm sorry. Sair fleet stopped until BAF switches to BSs. At least two players at Sair side left us to fight another day. Our snubs had orders not to go on open until better balance reached.
I know commander in charge told you to attack mighty Sair combined fleet in defence formation (crazy, I know), but I was under fire and couldn't make it right with Thunderer.
Many others had bad time too. I suck at making people happy, but I'm sure I'll learn in next couple of years.
InRP how much time do the Corsairs last to remake another fleet attack?
It's Corsair traditional tactical doctrine, Senor. In case you dai todai, come again tomorrow. Worry not, we will switch to Cambridge later, when we get hungry.
InRP how much time do the Corsairs last to remake another fleet attack?
It's Corsair traditional tactical doctrine, Senor. In case you dai todai, come again tomorrow. Worry not, we will switch to Cambridge later, when we get hungry.
But you have limitations too... you already sent a huge fleet and for precise objects you should have still other time to re-organize after a huge defeat... What the hell am I saying? Boh... RP stuff...
(01-01-2017, 07:23 PM)Piombo65 Wrote: But you have limitations too...
That's we call it MIGHTY fleet. It's might is to bring fun and activity. Only enough negative feedback can make it see limitations you rightfully mentioned and retreat.
(01-01-2017, 07:23 PM)Piombo65 Wrote: But you have limitations too...
That's we call it MIGHTY fleet. It's might is to bring fun and activity. Only enough negative feedback can make it see limitations you rightfully mentioned and retreat.
We have all limitations...
Alright... no offence and other stuff but if you lose again (And no offence again) will you retry to re-attack again?