(07-28-2013, 04:46 AM)Kazinsal Wrote: It'd be phenominal, but I don't see it happening, sadly. Three years ago, definitely.
500 players on one FLServer instance, though... FLServer's buggy, but often, the software isn't an issue -- it's hardware, or rather, lack of sufficiently old powerful hardware. A quad-core Xeon setup isn't going to make FLServer run any better. If you could have, like, a 5 GHz single core? That'd be a FL server operator's wet dream.
So it's fl's inability to use multicore processors which is the problem? I did not know that, but it does make sense.
I assume we're already using the most powerful machine we could be anyways....
But I don't want to derail too much.
I'm just curious if cutting all access to systems would allow you to effectively remove them from the mod without corrupting files and whatnot.
We would also have to ensure that there would be no way they could blind jump into said system, although I'm unsure if that's possible.
EDIT: and for what it's worth Kaz, I've read that the Prescott cpu has been successfully overclocked to 8.2 ghz, which would apparently lead to multiple orgasms then? Although I thought more ghz doesn't necessarily equal more speed....I may be wrong though, as I'm not really an expert on the matter. Only pc I ever overclocked was running too hot and would constantly shut down.