(11-06-2014, 09:51 AM)Lonely_Ghost Wrote: Correct me, if I'm wrong, but haven't it always been an ultimate goal for discovery?
With all variety of ship classes, fighters and bombers are the most versatelite, most efficent, most deadly and most surviveable (I mean in massive combat, where big ships die very fast) ships.
[Citation needed]
(11-06-2014, 09:53 AM)sindroms Wrote: Since most devs in charge of ship balance are fighter purists, I suggest we avoid trying to get any changes done to capital ships just so that nobody gives them a reason to further nerf them ''because the community wanted changes done''.
They are more or less playable now. Let's try and keep them that way, shall we?
If the devs are lacking in enthusiasm for adding anything to non-fighter ships, then the correct course of action is to add devs that will do something about non-fighter ships.
Either that, or we should just make it official that non-snub flying players should just stop wasting their time on hoping that things will get better - call it what you want now, but things are very broken.