This. The Battleship Secondary Codename "Battleship Adv. EMP Flak Turret" ( dsy_codebb_emflak ) spawns the flak projectiles, but they don't move a single bit. They should, though.
[31.12.2017 01:27:37] [HF]-Samuel.Locklear: I know why.
[31.12.2017 01:27:42] [HF]-Samuel.Locklear: That's an explosion set as a proj.
If devs put my package it will be fixed with next patch, and its not moving because of wrong motor entry not because of what legion pilot said.
Motor = adv_empflak_motor
should be;
dsy_codebb_emflak_motor