Let us make this perfectly clear, since it apparently has not sunk in. You do NOT planet dive or shoot your teammate to deny a kill from the otherside. Any vessel that we see or gets reported doing such will be Bastilled and/or deleted permanently, shared ship or not. We're done warning people. You break rules, you lose ships. Period.
(05-18-2016, 09:03 PM)Drrobe Wrote: Let us make this perfectly clear, since it apparently has not sunk in. You do NOT planet dive or shoot your teammate to deny a kill from the otherside. Any vessel that we see or gets reported doing such will be Bastilled and/or deleted permanently, shared ship or not. We're done warning people. You break rules, you lose ships. Period.
Seems like we don't need this anymore, since the kill counter don't work.
Can you make clear if spamming nukes and flying in circles when you're about to die counts as trying to deny a kill? Just to know if any more reports should be filled, because it's done plenty.
Seems this is fine example for those who claim that player battles should have real ingame consequencies.
Look on the amount of hate, ganks, complaints and silly things players do, when the fight is -just- about some points which does not mean anything else than who won virtual battle in the end.
Now imagine what they would do if there would be something real at stake, like ownership of stations or even whole systems. Like I said before, it would bring out the worst from the community. What we have now is just a small taste of it.
Not to worry man. We snubcraft and bombers are always picked on. Until the Gallics walk into a massive wall of fighters and get annihilated will we be the cannon fodder.