A lot of players do. I don't. A lot of old farts don't, but a lot do. I've been told that 90 percent of the top PVP'ers break framerate within the limits set in the rules, but I don't know if that is true. In the vast majority of fights I won't feel if my opponent is playing at high FPS, but in some fights you will notice. I don't know the technicalities surrounding jitter, why precisely it happens, but some more clarity on that would be nice. I've seen players that claim to be within the allowed spectrum jitter, and they maintained they were playing within the rules and kept on.
I have the same problem but with a R9 290. No working solution so far.
The setting in Catalyst affects only OpenGL applications and Radeon Pro is not working properly with these newer GPUs.
I'm using the GPU integrated in the CPU. That one is older and works with Radeon Pro.
To those claiming V-Sync affects only frame rate: You are wrong.
The difference between 60 FPS V-Sync ON and 60 FPS V-Sync OFF is damn significant. To the point of the game being unplayable with the former option.
EDIT: If you don't manage to turn off V-Sync, try limiting your framerate to 59 FPS. It does reduce input lag a bit. (But it's still inferior to turning V-Sync off)
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(01-03-2015, 10:23 AM)Mímir Wrote: Of course you can play at 60
I thought this was true back when I was playing the game on my old system.
Nowadays if I try to play at 60 FPS I'm stuck in ships the size of Gunboats and up. The mouse lag is so severe aiming fighter guns precisely is entirely impossible.
It's an issue I only have with Freelancer, and didn't have in the past. I can understand why you (if you don't have such mouse lag issues) feel that 60 is perfectly viable - after all, in your own personal case that's perfectly true. However, for some of us the game is simply unplayable at the 60 fps vsync cap.
Plus, there's no actual difference on other players' screens between an enemy player playing at 30, 60 or 120 FPS. Things only get iffy once you approach the 160 region. Of course, players will still accuse others of jittering when they lose a PvP fight, because how else is their ego going to handle the blow?
(01-03-2015, 11:00 AM)Mímir Wrote: ... OP asked for a way to disable Vsync to achieve high framerate to reduce input lag. The downside is the risk of jitter on another player's screen ...
There is no risk of jitter as long as you stick to a healthy cap of 120. The margin between 120 and 180 (180 is the point at which you irrefutably jitter) is large enough that any inaccuracy in your capping software won't cause you to jitter periodically. Anyone who claims to be capped at 120 and still jitters either is a liar, or is like me and has accidentally undocked in Conn without turning on dxtory. It's rather blatant in that case however as I'd be spiking all over the place at that lovely 180 FPS. Oh, the other possibility is that you're mistaking lag for jitter. They're not the same thing. In fact, a rather well-known PvPer recently made that mistake, accusing me of jitter while he was personally hopping about on the screen varying between 10 and 20% lag.
Note, different systems can cause jitter on different FPS.
If you have a FX-6300 and run FL on one of the virtual cores, you will jitter at 60 fps.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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How the hell can you complain about playing in 60 FPS? I sometimes play even at 30 and I can still RP as a massive prick and have my character destroy anothers' ship. ))
Seriously though, why do you even need more than 60 to fight? It's not like you can say that the game runs bad with that FPS. <_<
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For some, it does. You're free to come by my house and try playing FL on my desktop at 60 FPS. Note that I won't cover the fees of any psychological help you may require after such a traumatizing experience, however.
(01-03-2015, 10:18 AM)Kopesh Wrote: i bought ... a AMD R9 270
Sorry. It's almost impossible to turn VSync off for Freelancer with an AMD card. I myself have an R9 290X, and I need to use like five programs simultaneously to get VSync to turn off - and even then, it turns back on if I alt-tab, not to mention the crippling system instability that it seems to cause.
(01-03-2015, 03:40 PM)Haste Wrote: For some, it does. You're free to come by my house and try playing FL on my desktop at 60 FPS. Note that I won't cover the fees of any psychological help you may require after such a traumatizing experience, however.
Traumatizing experience? 60 FPS is something that is perfect for games and I get used to play with that for many years. I have been playing on 120 once and I found just a slight difference between NOTICEABLE framerate... but maybe because I am wearing glasses. Same with playing on X360 or PS2, where framerate is said to be 30-40, but I find no difference between gaming media and it doesn't hurt my eyes.
If you can't play game on 60 FPS, because it hurts your eyes, you have bad monitor. Either that or, sorry for that, but you are a little spoiled brat.
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Sigh. Do people not read? Your experience isn't the same as the experience some others have. When I bought a new system, freelancer gave me SEVERE mouse lag (by this I mean severe. Think playing a game at 4 FPS or so.) rendering it unplayable unless my framerate was increased to 120ish.
This wasn't the case with my old desktop. So it's not a universal constant. So you may or may not experience things similarly.