As for the rule - it's basically an elaboration of "roleplay before pews". Frankly, I find a demand of "change your course, head towards the sun" a good opener - ships that comply I can roleplay at length with. Ships that don't... well, if you see the thruster flare it's pew time. Or in most cases, nova time.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.
' Wrote:What if he does not want the others present should not know if one demands something?
This is why it's needed.
6.6 says "aggressor" must make a demand. If I am in a lawful ship, and I don't hear a piracy demand from an unlawful ptrans, then I have to play it safe and tell you to leave the system, then count to 30, before I can defend the target. If you make your demand over the air then I can rightfully defend the target from your act of aggression without having to make a counter-demand. [I'll also point to this thread and say he was in the process of pirating an ore-hauler when I killed him--I did not need to make a demand and wait, because he was the aggressor.]
Honestly it's lame that you even think of this as valid reason to keep it.
' Wrote:Mod note: Mind the flaming back and forth chaps.
As for the rule - it's basically an elaboration of "roleplay before pews". Frankly, I find a demand of "change your course, head towards the sun" a good opener - ships that comply I can roleplay at length with. Ships that don't... well, if you see the thruster flare it's pew time. Or in most cases, nova time.
I wasn't aware that demanding someone to sun dive was a valid demand per the rules. Move away from the lane? Sure. Change course to the sun? Not really fitting of a pirate; more of a terrorist.
Anyway, good rule chance. Less loop holes the better.
' Wrote:Mod note: Mind the flaming back and forth chaps.
As for the rule - it's basically an elaboration of "roleplay before pews". Frankly, I find a demand of "change your course, head towards the sun" a good opener - ships that comply I can roleplay at length with. Ships that don't... well, if you see the thruster flare it's pew time. Or in most cases, nova time.
Except that you can't make more than one demand. If the first one counts as a demand for the purpose of being able to blow them up, once they've complied you can't issue another.
' Wrote:I wasn't aware that demanding someone to sun dive was a valid demand per the rules. Move away from the lane? Sure. Change course to the sun? Not really fitting of a pirate; more of a terrorist.
Anyway, good rule chance. Less loop holes the better.
Said move -towards- the sun, not into it. That turns the trader away from the lane and generally, away from any bases. Probably should have stipulated "move slowly towards the sun so we can have us a wee chat" or something like that. It's basically a demand to turn to a heading that allows you more time to roleplay. If the trader doesn't comply or just thrusts away, you've got your answer and can start forcefeeding it some novas to induce compliance...
' Wrote:Except that you can't make more than one demand. If the first one counts as a demand for the purpose of being able to blow them up, once they've complied you can't issue another.
Where exactly did you pull that info from?
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.
' Wrote:You heard about the suggested rule-change that pirate transports can be shot by caps if caught issuing a demand? That sounds a preemptive modification to me for implementing it.
At least I didn't ever -hear- about someone demanding in pm before. :$
I have had a few pirates that it main claimed they were just "freelancers" demand payment in PM's 10K from lawfuls. I guess he figures they would not see the fire from 10K away, but can here in local demand. I just lol, and call in lawfuls, but what ever. Rule seems like good idea to me.
' Wrote:This is bad- what If the pirate/one who make the demands is not in position to post it in local/system chat?
What if he does not want the others present should not know if one demands something?
Why the admin team constantly nerf Pirate RP and ship options- Ptransp, P train for smugglers, Pirate freighter as Molly/Rouge tech only? Why the pirates should have less rights then others? Why the pirate capitals wont be able to pirate?
Do the admin team really thinks that they could fix game mechanics with words in forum?
If he is not willing to RP with all in area? then to hell with them. I am sorry i get a pirate demand PM'd to me? I answer in main "what was that pirate? you want HOW much? or you start shooting" and oh's no's it is in the open.
' Wrote:Cant we change this, to:
Any kind of PvP engamement must based on system or local chat? It could be weird when a player starts to fire on somebody due private chat while others just:blink: about a sudden attack...
Yeah i had a guy ask me to fire some shots at him to test his shields once, and next thing i see is 4 ships screaming "HOSTILE" pew pew because he asked me in PM so as not to be OORP. This should clear some paper work, but i think alot of admins may find more OORP chat sanction reports now. So may not reduce paper work all that much. It is true myself, and most others ignore the odd OORP chat, but some get anal and yell at 1 line of non RP chat in main/local.
' Wrote:Where exactly did you pull that info from?
This thread, among others. Basically, one pirate demand per scanner contact. If the demand is good enough to blow them up if they don't comply, then you've made the one demand you get for that engagement.
What you should be doing if you want more time for RP is ordering the trader to halt, or cut their engines, or whatever--it's explicitly not a demand by the rules, so after they've complied you can go and make whatever demand you want. If they fail to comply, throw out a quick "2milrdai" while chasing them, and start shooting.
I don't see how this could possibly be a problem. I don't think even the wildest theorist can pull out a scenario that involves a pirate getting into gun range without getting into local chat range.
This only matters when ships start blowing up or taking damage. How exactly this ruling would hinder long-distance blackmail is beyond my current understanding.
Well, maybe if you're an admin-pirate and you're threatening to .kill someone....