' Wrote:Solution: Don't fly up to caps with a fighter. If you do, you deserve to be shot.
What about when the cap flys up to fighter?
You and the half of the people who posted dont get the point of the topic..... The point is when the both parties cannot hurt each other, the fighter cannot do enough dmg to the cap and the cap cannot hit the fighter to kill it.
The idea by itself is good but the proposition is bad. It will nerf caps a bit. If they got guns boost I am all for it, if not it could be quite simple to change the fleeing penalty to 2 hours and the fleeing distance to 15k. Simple and no other adjustments are needed.
The fighter pilots must not forget that if the cap dont do at least 50% damage to their shield they can flee without penalty. The problem is in the big fights as the example stated wit LN cruiser,even if the cruiser didn't took 50% if the shield of the fighter but his team-mates done it it still counts when the team-mates die and the cruiser is vs the fighter.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)