Free Lancing Escorts & Repairs is a group of Freelancers that was founded by 2 men, Flavio Aetius and Wallace Emmerich
The main ideal of the group is to get as many contacts from Freelancers as possible, with the objective of facilitating cooperation between every freelancer around Sirius, effectively making "job hunting" easier.
"The more contacts you have, the more jobs you'll get", That's the philosophy that Aetius and Wallace believed in, and through unity between freelancers, everyone would benefit.
The pilots of FL-ER never target civilians or defenseless traders. FL-ER's fighters target military targets only when violence is the only way to solve a conflitct.
FL-ER wants to empower all the lone freelancers around sirius, by protecting and educating them.
History
Freelancing Escorts&Repairs, going by the tag [FL-ER] has seen the light of day when two men, influential Wallace Emmerich and a more obscure individual going by the name Flavio Aetius after a Roman figure back on Ancient Earth have shaken hands to create a better future for all Freelancers.
Both Wallace and Aetius cared for the little man and the man in the middle and observed that it was extremely hard for individuals and freelancers to build their own future in Sirius with all the big corporations spanning over entire solar systems across the super cluster which is Sirius.
They noticed that many start up freelancers give up on their dreams either because they have no connections to big, influential figures, or because of a lack of trust from potential clients.
An ambitious desire to create a network with an ideology similar to "of the people, for the people", the two men shared resources together and went forth to create a network of communications between freelancers and possible contractors and establish a name that people knew could be trustworthy.
The start of the organization was slow and went unnoticeable among the giants of Sirius, but their dream of a Freelancer network gave fruit when the organization's fame exploded thanks to the many increasing recommendations of different individuals and factions who employed their services across the sector.
The organization kept becoming more known, getting larger and stronger as contractors hired the capable men and women of FL-ER for escort services, mining operations and on-the-go repairs.
As the credits started to flow in, FL-ER grew and attracted even more individuals from all walks of life.
Nowadays FL-ER is a well-oiled functioning group well known in Bretonia and Rheinland for good quality services.
The increasing profits and number of memberships has allowed FL-ER to extend its services and now has become involved, although at a limited degree, in bounty hunting, but it is by far most well known for trading, supplying of privately owned stations and some members are even willing to provide wealthy clientele with high-risk merchandise, among other services.
With increased funding and support from different contractors across Sirius, FL-ER has become motivated by increasing sightings of Nomads across the human colonies to begin it's own research on the Nomads deep into the Omicrons, in preparation for a potential threat that might be unleashed upon their profits, and allies alike.
Being a group of people from different walks of life, FL-ER's reputation with the factions of Sirius is often fluctuating.
The organization as whole has a general dislike of the Gallic invasion of Sirius and has participated in both paid work, and also voluntary missions to aid Bretonia against the Gallic Crown, granting them infamy in Gallia by being listed as enemies of Crown.
Because of the many different backgrounds of the people of FL-ER, some members have had no problem getting their hands dirty by establishing links between the group and other less than lawful factions, although to an outsider, FL-ER portrays itself as a law obeying corporation, a role which it fits very well.
The organization's policy is highly influenced by their current contractors, which has led them to odds with different criminal elements in Sirius, and at times, with police or other localized authorities, although the faction's lips-sweetening diplomacies has kept them out of serious trouble with House officials.
Wallace and Aetius remain the de-facto leaders of the organization, although the ranks are more of a promotional advertisement, as the members of FL-ER are free to act on their own accord as long as their actions benefit, and do not bring harm to the organization as a whole.
Freelancing Escorts&Repair keeps getting larger and with increasing funding, is expanding it's already broad field of expertise, thanks to the individual skills of each of it's members.
Notable members have rose FL-ER from just another independent group of people, to one of the most successful organizations, so successful in fact, that when it comes to earning credits, FL-ER has become a gargantuan among independent factions.
Because FL-ER offers it's members complete individualism, it is impossible to view FL-ER as a single entity and not talk about it's most influential members.
Among them, there is a person going by his nickname Redfire, an ex-pirate who realized that he could make more credits by working with FL-ER in a single day than he would otherwise.
Redfire has led an organized strike team on the surface of Leeds, to attack a GRN prison camp and free the Bretonian civilians who were mistreated there.
Although his reasons were more of a personal matter, the success of his mission has changed the world for those prisoners, and now they view FL-ER as heroes who helped them when no one else did.
This mission has encouraged others to join FL-ER, people with fighting experience, with tactical minds and skills that will aid the organization whenever they may be required.
Redfire has also conducted breakthrough research on the Nomad behavior, which convinced the high command of FL-ER to invest further in Nomad research and provided critical evidence that FL-ER needed to justify their undercover presence in the Nomad worlds.
Jimmy had a great impact on the public relations front, participating in numerous contracts and negotiating contracts on his own even in a short period of time after having joined the group.
Nathan Zachary, a valiant guardian of the FL-ER's operations has done a lot of work mainly in Bretonia and files many reports of his daily adventures protecting civilians in Bretonia from pirates and Mollys.
Colonel Nunes also had an impact when it came to the relationship with Gaians, he was very fond of BMF| back in the days and actively fought against the Gaians to protect BMF|'s interests, which are FL-ER's main contractors.
Without these members, FL-ER would not have made it into the successful organization that it is today, but each and ever member contributes to FL-ER in their own way, either by fulfilling contracts, opening new possibilities, conducting diplomacy and solving financial, or political issues, and all of this together benefit the faction as a whole, ensuring every member remains self-employed and that profit keeps flowing in.
Goals
1. Create a Unity between Freelancers in Sirius in order to make job-hunting easier for all.;
2. Make Money;
3. Protect the Innocent and the Defenseless civilians against those who bully them;
4. Help Bretonia against the Royal Navy.
Diplomacy
The FreeLancing Escorts & Repairs group works hard to stay in good terms with the authorities of each House. The image [FL-ER] shows to the public is that of a lawfull group but secretly this group has created some connections with other factions that are of unlawfull nature, however, the members of [FL-ER] never break their code of conduct even when allying with these groups, meaning that they'll never participate in violent unlawfull actions but rather just the occasion smuggle and supply.
As such, [FL-ER] doesn't consider anyone as their true ally, the exception being the Bretonia Mining and Fabrication corporation which has befriended [FL-ER] and largely supported their growth since the freelancer group was created.
Allies:
Freelancers
BMF| Bretonia Mining and Fabrication
Friendly:
IMG| Independent Miners Guild
[TBH] The Brotherhood
CR| Crayter Republic
GalSpan| The Galactic Spanning Corporation
Neutral:
Everyone not mentioned
Unfriendly:
GG- Gaian Guard
[M]- Molly
Hostile:
GRN| Gallic Royal Navy
Gallic Royal Police
[RHA] Red Hessian Army
Nomads
The Wild
Ranks
Fighter Ranks
General: Commander of the [FL-ER]. Although in a freelancer group there are no leaders, the General is the most experienced pilot and possess the necessary leadership skills to be in charge and all members should listen to him.
Colonel: The rank of Colonel is given to those who are used to battlefields and can keep calm and cold-headed in dire situations. They are Veterans in the battlefield. Colonels must be capable of elaborating complex plans and execute them. He most have good leadership skills.
Major: Experienced pilot and leader, Majors are usually very intelligent and resourcefull, they are mainly experienced in small covert operations with fighters.
Captain: Captains are usually veteran pilots with some experience in the battlefield. If there isn't anyone with a higher rank than Captain nearby, the freelancers should listen and follow the Captain's suggestions.
Lieutenant: Lieutenants are the veteran pilots that usually oversee what those less experienced do and teach them how to improve. They are very good fighters.
Sergeant: Sergeants are, just like Lieutenants pilots that usually oversee those less experienced. There isn't much difference between a Sergeant and a Lieutenant, but Lietenants usually have more experience.
Corporal: Corporals are the basic fighters of [FL-ER] they have already completed basic training and are now fit to fight for themselves.
Private: The initiate rank on [FL-ER], any pilot that decides to join [FL-ER] is ranked Private, and after being evaluated on their fighting skills, may be promoted to Corporal, or stay in the same rank until completion of basic training.
Transport Ranks
Chief Engineer:This person has direct reports. He, hires, fires, is responsible for the group's bank. A Chief Engineer makes the decision to focus on leadership skills. This is someone who has good communication skills and negotiates contracts with other functional groups
Lead Engineer:This is the head technical person on projects. They're expected to lead engineers by example, showing and teaching them how to successfully complete a contract, such as, supplying bases.
Engineer:Engineers are the pilots of Transport Class Ships, they are entrusted with supplying bases and other jobs in which is required to haul a large ammount of commodities.
Note
Under normal circumstances, we treat each other as equals and the ranks are more of a rewards for pilots, than actuall positions of power. They can be used as a guildlines by new pilots, so they know who is an acomplished member of the group and could potetionally provide help and guidance, in case they find themself in need of those.
However, in combat situations, equality is not always the best thing and because of that, pilots are advised - but not obliged - to listen to members with higher ranks, since they usually have more combat experience.
The other pourpose our ranking system has is to create a public face of the group. Since dealing with group of individuals can be problematic for factions and corporations that are not used to it, members of higher ranks are usually the ones to communicate on behalf of the group. There is of course inner discussion before each communication is issued, but to avoid confusion, only a few pilots communicate our colective decisions to our contractors and other parties.
Roster
General
Flávio Aetius
Colonel
Xalo Nunes
Redfire
Major
Siul Nunes
Nathan Zachary
Captain
Miguel Soares
Jack Burton
Lieutenant
Osnof Senun
François Junot
Rising Sun
Sergeant
Yeva Blazkowicz
Jimmy O'Brian
Corporal
Overlord
Oliver Baker
Private
Trivjum
Sullivan
Chris Steward
Moah
Nathan Rios
Leroy Jethro Gibbs
Felipe
Chief Engineer
Wallace Emmerich
Lead Engineer
Jimmy O'Brian
Engineer
Joshua Zachary
Ascendancy
Leviathan
Limus
Utility
Abigail
Kamimura
Frances
Rickis
Valhalla
Alex Newman
Oscar Vandull
Alex Martin
Cherry Crush
Jen Gera
Every Freelancer is a different man with his own independence, However all members of FL-ER should follow its code of conduct.
Never attack innocent nor defenseless civilians, do not participate in violent unlawfull actions. Be ready to protect those who need you!
We are freelancers, we live and work for money, even if it involves smuggling.
Duties of every [FL-ER] Pilot
Never attack the Innocent and Defenseless, even if they work for the enemy. We are honorable pilots.
Never forget to honor the contracts we make with other groups.
Protect those in need.
Respect your comrades.
Absolute Truth
All Freelancers are Independent!
Equipment
This list of Equipement isn't intended to impose YOU, Freelancer, to use any specific ship that lays throughout Sirius, however is intended to give you an idea how to start your Freelancer career.
Warships:RESTRICTED
Bustard: Although, compared to his brothers this might present itself weak. However it's true strenght lies in the skilled fighters it can hold and carry into the midst of danger.
Enterprise: Seemed initally just a luxury liner, yet with the retrofits done, we can apply it to harsh situations, wether is it support on the battlefield, as used previously, or used to transport civilians/refugees. This Liner in the hands of a freelancer is a usefull tool which can take a punch even when the situation doesn't favor our odds.
Fighters
Marauder: The marauder , although not the most agile ship of its class it is still one of the best. With a great turn rate, the best power output of all Heavy Fighters (matching that of an Eagle) it is one of the best choices for Heavy Fighter pilots.
Eagle: Being the most agile civillian Very Heavy Fighter and having an average Very Heavy Fighter power output the Eagle is the perfect choice for freelancers throughout Sirius.
Warran: Even though the Warran is not as agile as the Roc or Havok Mk II , its power output , superior hull, larger hold size, a larger number of nanobots and shield batteries plus the incredible abillity to support two bomber torpedos and a freighter class shield the Warran is by far one of the best bombers avaible to civillians.
Spatial: Used as a supporting vessel for its incredible firepower and hull , being comparable to Heavy Bombers or small Gunships.
Condor: The condor is nowhere near as powerfull as the other gunboats sold throughout Sirius but being one of the only avaible for civillian purchase it is a great ship in most situations, being able to take out any fighter,bomber or transport and more then capable of helping fighting other ships of its class.
Transports
Camara:The camara not only has the second largest cargo hold of all freighters, making it a great and cheap ship for anyone to start trading, but can still carry quite a punch. Its slim design and agillity make it able to dodge Antimatter Cannons at close range and survive a fight while outnumbered in the right hands. Having a hull size much bigger then any Very Heavy Fighter and a far superior shield the camara can outlast most fighters if properly used.
Serenity:Having the second largest cargo hold avaible to freelancers, the serenity is one of the best choices for independent traders. With a nice cargo hold of 3600 units while mainting a price smaller than that of the junker's Salvager or the Border Worlds Transport , the Serenity is the favourite transport of many freelancers around the Sirius sector.
Pitbull:The pirate train is the largest transport any freelancer is allowed to fly surprassing the Serenity's cargo by 700units. Although illegal in most Houses , the Pitbull is one of the most used ships for the purpose of smuggling.
This is actually the standard Freelancer ID + the mining bonus to Iridium. We would like to ask for our own ID, because we want to aquire permissions to use one or more lines of ships which are currently in 75% compatibility for Freelancer ID, and we want to eventually try and get some training - and 100% compatibility - with them.
The mining bonus is there because Iridium mining is a project that is already in motion and we expect it to be fully developed during the two months between the Officialdom request and Admin vote.
Money
If we're not mistaken, we shouldn't need to pay the money, since we already paid 500,000,000 credits for getting our name on the activity tracker, but in case the payment IS needed, than it can be deduced from [FL-ER]Bank.
(09-23-2016, 07:54 PM)Izay Vyu Wrote: "Altough in ilegal in most Houses" - about the Pitbull transport
By the way, what's the connection so far with FL-ER and Iridium?
Aside from that, I'm going to make all of you cry. <3
Please wait for Demonic to be able to answear as he is more on top of the Iridium thing.
Regarding the crying, we weren't the ones trying to hide from a bounty . In any case we will allways have our purple goddess and flashpoints ready.
Okay, so, the Iridium. Basicaly, during one trip Jimmy and Redfire took to Omicrons, they met a freelancer who showed them a spot where iridium could be mined. Some time later, Jimmy came with an idea that Iridium is actually quite usefull and quite rare, since he couldn't find any spot in houses to mine it. So he fiugured it might be nice commodioty to have acces to, and began the preparations. So far, he was able to gain silver clerance for [FL-ER] from Order which makes for easier acces to Omicrons, and he actually negotiates with BMF about buing some tech, equipement and some mining.
1.1- Added Trivjum, Chris Steward and Moah to the Roster under the rank of Private
1.2- Promoted James Kirk from Private to Corporal
1.3- Promoted Jack Burton from Sergeant to Captain
2. Updated Active/Inactive members
2.1- Moved osnof senun from Inactive to Active
2.2- Added Trivjum and Space_Columbus to Active members list
3. Updated Links
3.1- Added the comm "To: [FL-ER] From: Bretonia Mining and Manufacturing" under "Bretonia" section
3.2- Added the comm "To: The Council High Command" under "Gallia" section
3.3- Added the comms "to: Jack Handerson of IMG| - from: Jimmy O'Brian of [FL-ER]" and "[FL-ER] escort contract" under the "Independent/Others" section
3.3- Added the comms regarding "The Fight between the Colonels" under the "Roleplay" section.