The animation is challenging, especially for FL models.
There are 2 types of animation in FL that I know of - revolute and translate. As far as I remember, this needs to be done in 3ds Max and each moving part NEEDS to be set as a separate component from the rest of the mesh. Its group needs to have a special name. And UTF Editor will once again need to be used.
Its tricky and I know of only two people who have experience in animation for FL.
That's Justin and Yuri (Treewyrm).
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Looks too good quality compared to the rest of the ship. It's not that the Ranseur looks bad, in fact it's one of the best looking BSs out there, but this is just too fine, detailed.