Sup.
Currently these weapons are counted as battleship heavies, while in practical use, they are used as utility guns. Perhaps drop the damage to 80-90k and make it mount on battleship primary slots?
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Battlerazors are possibly my favorite gun in the game that I never use because of their recharge time and need of precision. This would make me use them on my caps.
(03-14-2014, 11:17 AM)Pancakes Wrote: I thought that now with TZ they have super aim.
Wouldn't letting them to reside on primary slots make them tad abuse-able? (Or you can no longer put lower grade weapons on heavier slots?)
No they don't. Razors were always position-reliant. I.e., you do not want your Razors to be placed somewhere on the forward/rear edge of your ship, since that screws aiming. Just switching them to prims won't necessarily fix that.
That's also why Legate was the best choice for Razor setup in 4.86, due to 2 of it's heavy slots being located nearly at the center of the ship.
Try to hit fighter thrusting in a straight line across your screen in a Valor with a Glaive, from 800-1000m distance. By shooting at the reticle, your shots will always miss.
Same can be noticed with RMBS Light Slots, if my memory serves me well (didn't play for months) - number 7 and 8 ones.
Yeah, go for it. As I remember, very few players had BattleRazors on their heavy slots. In current situation, they are no much to Cerberuses, so downgrade them, but make more usefull- go go go!