Most important is that we start neutral to unfriendly with Hogosha / Samura and other Kusari groups.
The whole idea behind T&T was originally to enable trade with PremScrap to lawful sellpoints.
Even if we sometimes carry scrap to Alpha or Gamma it´s not our main market, and the rep shows it ( or is meant to show it as soon as rephack is set )
The rest developed from there, and even the purpose behind getting a single ID is about diplomacy and rep :
We are Tinkers. Not quite Junkers, not quite Freelancers.
So as we get friendly with Council , IMG ... perhaps even CR| , we fully expect either to get hostile with Outcasts or at least get the same *nearly hostile but just unfriendly* rephack as with Hogosha / Samura ect.
One way or an other you going to get unfriendly with Kusari, just align yourself with CR and Council, and see their responses. Why not sport a Junker ID then?
By the way, you said you are going to try roleplaying "white collar Junkers", at first you will look like regular ones anyways, and only over will others be able to realize that you represent the most lawful aspect of all of the Junker groups, only through your actions.
(11-21-2014, 02:18 PM)FynnMcScrap Wrote: What we now want to achieve is our own ID, freely FR5able by official factions.
Pirateable by Hogosha, bannable by Samura, traceable and scanable by Kusari police and so on...