Playing mostly Lawful characters for the last 30 days gave me an interesting and new perspective on a type of player I was not entirely aware of. I don't know how to call them without hurting their feelings, so I'll call them 'Storytellers'.
Sometimes, you might have an amazing roleplay idea, and you'd like to share it to the world. So, you head to House space, try to attract some attention, and involve people in your storytelling, your epic story, perhaps you're an unlawful who'd like a truce with the lawfuls to search for a long lost sibling, who knows?
...except things don't go as planned. The Lawful spots you in your heavily armed pirate vessel, and despite the best attempts at diplomacy you muster, the Lawful declares you are too much of a threat to trust and destroys you. Urgh! That PvPlover! Ruining my roleplay! Final nail!
See, the thing is, Discovery isn't exactly a place to tell your story, but to interact with others within your role. I'm not saying your idea was bad, but the Lawful's roleplay maybe wasn't to listen to you chatter and help you. Perhaps the Lawful was a man of Black and White morality, where those who cross a certain line can never be redeeemed, and are better off being offed. In the end, the player decided that the best course of action his character could take was to engage you. That's his roleplay. That's why he logs that character. He's not doing it to ruin your day in particular, or because he thinks you're dumb or stupid.
If you want to tell a story, plan something nice and be sure that people help you out doing such, it's always safer to use the forums to either contact people for in-game interaction, or write a story in the Stories and Biographies section (they're fun to write, trust me!).
So, next time you have a cool roleplay idea, but someone blows you up, consider that the character you faced also has his own personal story and record, and that he probably wants to win and tell a story as you much as you do, even if his RP is guns.
Agreed. I would suggest people viewing it from a perspective, that the ingame roleplay offers a much more chaotic environment, where you must agree that if you participate in it, it will shape YOUR roleplay experience and not the other way around.
If you want to enjoy something a bit more controlled, then forum RP is the way to go. Or a combination of the two.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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(07-14-2014, 01:09 PM)Dancing Lady Wrote: Playing mostly Lawful characters for the last 30 days gave me an interesting and new perspective on a type of player I was not entirely aware of. I don't know how to call them without hurting their feelings, so I'll call them 'Storytellers'.
(07-14-2014, 01:09 PM)Dancing Lady Wrote: So, next time you have a cool roleplay idea, but someone blows you up, consider that the character you faced also has his own personal story and record, and that he probably wants to win and tell a story as you much as you do, even if his RP is guns.
You joined in 2009 and noticed this only in the last 30 days?
o.O
What have you been doing for the last 5 years?
I always wondered if the people who complain when they get shot by their IRP enemies got their idea of RP from other RP communities with "no PvP" rules, or if they were bred here. For many of them, I even have the impression that they only approach people so they can bash them for the reaction that they know they will get, and it's their way of asserting themselves. Like... someone told them that a certain behavior is good and doing otherwise is bad, and now they're flying around trying to prove how good they are by showing how bad everyone else is, creating enormous amounts of stupid RP and bad vibes.
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Even morally shady lawful could easily shove a criminal looking for some relative. People still complain when I play my role and "destroy" their apparent storytelling. I dont complain when my own attempts at storytelling fail. In such a case I pack and move the shop for other audience - you never know what you're going to get.
I used to be a Storyteller before come to Disco. The problem is not that important if you are aware that you can not control what the other will do, or the fact that he can probably kill you in pvp. There are two options:
1) Use in game expirences only as source material for a story in the forum, or elsewhere.
2) Create a story that allow multiple defeats. For example once I create a colonial character for a friend that was ghost (or poltergeist if you like be more specific) who died during the evacuation of Tau 44.
This user talks little to none english. If you find something wrong tell him.