(10-23-2014, 07:29 PM)Strichev Wrote: It's a good decision.
People who whine about this runing their fun are just looking for excuses to keep this lamest feature in-game. You want to play with friends? Fine. Fly through the lanes with your friends.
Fighting a pirate with your buddies is even more fun that sitting on your asses while waiting for the jump.
Now we can pirate you for those 2 mil. Oh, wait. Your friends Will be there too. I need to bring my friends to help me pirate.
gg
activity on the lanes again.
So, let me see if I can summarize the posts since this morning.
Ganking traders is the foundation of the server. If traders aren't available to be victims, then the pirate population goes down or, worse, being in truth, a small star nation, attacks other star nations. After all, most of the factions are sufficiently large to be able to develop their own ship designs, a process in the current day that runs to hundreds of billions of dollars per design.
Traders get nothing from this except a loss of cash. Pirates, as a class of players, don't care about the other party, they only want people to rob. As an example, we have the person I am quoting above, who, not satisfied with being a bastard in character, is offensive and abuses everyone who does not share his position on the forums.
Next, if we don't have pirates, the lawful factions, which I have NEVER personally seen aid a trader, have nothing to do. I will freely admit that I do not fly much in Rheinland and Kusari so I cannot accurately assess their responses. That being said, at least in Bretonia and Liberty, the Lawfuls seem Far more interested in apprehending smugglers or combatting military forces than hunting pirates.
I would add that, in spite of jump trading existing, even those that have the capability (for the record, I, personally, do not) don't use it every time. It is not always cost effective. You also ignore the fact that surveying requires that you go to the place you eventually want to jump to.
After all of that, for reasons that are still vague, it is a bad thing for traders to make a lot of money. It corrupts an economy that only exists nebulously. We don't pay for fuel or maintenance in routine operations, there is an infinite supply of commodities and an unlimited availability of weapons, ship enhancements and ships of all classes. I suppose it is possible to argue that the prevalence of warships could be construed as an economic condition, but the argument makes for a flimsy defense in limiting TRADERS.
In some fashion which I have yet to comprehend, a person using legitimate in game means to become more affluent is wrong, but someone that steals for a living is cherished. In effect, you want to punish the people that, by your own statements, are critical to the entire system's functioning for trying to enjoy themselves.
As a final thought, I would remind you all of a thread last week where I was arguing about Zoners and the right to self defense. If pirates are in such dire straights, why would I be wasting time putting up a thread about defending myself against pirate attacks?
We all have an Angelic and a Demonic side. Use of them determines good or evil in the end.