(12-18-2014, 03:07 PM)Omicega Wrote: I can't believe this moronic discussion is still going on.
NPCs are NPCs, for Christ's sake. I can shoot them if I want to.
You're welcome to take it as iRP if you want, but don't you dare suggest that the server rules, things designed to shape player-on-player interactions, actually apply to blasting annoying NPCs out of the sky. Don't you even dare.
I feel like I'm either greatly misreading what's being posted here, in which case I look stupid - or that this community has just reached a new level of stupidity as a collective. Really, there's people who think NPC shooting should be restricted at all by ID rules? Wise up, please.
Omicega, all I wanted to point out this is a ROLEPLAY server, so, according to the roleplay NPCs vessels = player vessels. Sure, you are free to shoot them down as no one sees it, but npc vessels DO EXIST in the universe.
As a sidenote, ID ruleset piracy works for NPCs, as - by rules you need to make demand THEN fire - they will not bide to your demands (from theoretical POV), so you can blow them up. NPC won't stop. It will fire back at you. It will run. So it refuses any demands by default - you shoot it. Just think about it like that.
But for now, you can be reported, inRP, for piracy around bases and FR5 can be issued - which is fine by me.
[01.01.2015 18:32:21] Connecticut.Cerulean: Your colleagues are dying here.
(...)
[01.01.2015 18:33:26] LPI-________: If you haven't realised, those are drones.
Even if they are "drones" still are property of specific faction - if some guy refuses to help to 'rookies' / 'drones' of his own kin
- fine - but imho it also could face inRP consequences.
NPC - no matter what do You call them - drones, rookies, garbage, fillers, NPC - are a part of the server life,
they are the part of RolePlay, and since it's an RP server - they cannot be cargo-pirated by non-pirate ID players.
Since IMHO - if You doing so - you are abusing game mechanics to gain benefits and that is violation of the server rules
1.3
Player should follow the restrictions and allowances listed in their ID and their roleplay
and conduct must match the actions of their characters. 2.0
Discovery Freelancer 24/7 RP is a roleplaying server. Roleplaying is required while playing here.
---
Sooting allied / neutral viesels - by non-pirate-ID Player - in act of cargo-piracy
is violation of rules define in ID plus also an ooRP action.
3.0
All attacks must be the result of some form of justifiable roleplay.
---
What "justifiable roleplay" is when eg. LPI ID or Freelancer ID player shoot
Samura NPC for purpouse of stealing Engine Components or H-Fuel
and then selling that to Libertonian / Zonner Station?
6.0
Abusing Game Exploits
---
IMHO - abusing ID docking rights - and cargo-piracy on NPC while using ID
not suitable for such behave is Abusing Game Exploits / mechanics just like Suicide Trading.
So teaching newbies that in RP server it's fine to cargo-pirate NPC to gain cash regardless the ID - is more than wrong.
You want pirating players or NPC - good - but do that while using ID with allow you to doing so.
(12-18-2014, 03:07 PM)Omicega Wrote: I can't believe this moronic discussion is still going on.
NPCs are NPCs, for Christ's sake. I can shoot them if I want to.
You're welcome to take it as iRP if you want, but don't you dare suggest that the server rules, things designed to shape player-on-player interactions, actually apply to blasting annoying NPCs out of the sky. Don't you even dare.
I feel like I'm either greatly misreading what's being posted here, in which case I look stupid - or that this community has just reached a new level of stupidity as a collective. Really, there's people who think NPC shooting should be restricted at all by ID rules? Wise up, please.
(01-02-2015, 04:53 PM)Anomander Wrote: Even if they are "drones" still are property of specific faction - if some guy refuses to help to 'rookies' / 'drones' of his own kin
- fine - but imho it also could face inRP consequences.
NPC - no matter what do You call them - drones, rookies, garbage, fillers, NPC - are a part of the server life,
they are the part of RolePlay, and since it's an RP server - they cannot be cargo-pirated by non-pirate ID players.
Since IMHO - if You doing so - you are abusing game mechanics to gain benefits and that is violation of the server rules
1.3
Player should follow the restrictions and allowances listed in their ID and their roleplay
and conduct must match the actions of their characters. 2.0
Discovery Freelancer 24/7 RP is a roleplaying server. Roleplaying is required while playing here.
---
Sooting allied / neutral viesels - by non-pirate-ID Player - in act of cargo-piracy
is violation of rules define in ID plus also an ooRP action.
3.0
All attacks must be the result of some form of justifiable roleplay.
---
What "justifiable roleplay" is when eg. LPI ID or Freelancer ID player shoot
Samura NPC for purpouse of stealing Engine Components or H-Fuel
and then selling that to Libertonian / Zonner Station?
6.0
Abusing Game Exploits
---
IMHO - abusing ID docking rights - and cargo-piracy on NPC while using ID
not suitable for such behave is Abusing Game Exploits / mechanics just like Suicide Trading.
So teaching newbies that in RP server it's fine to cargo-pirate NPC to gain cash regardless the ID - is more than wrong.
You want pirating players or NPC - good - but do that while using ID with allow you to doing so.
Yeah, that's crazyness, hands down. How do you think money is made in SP mode? They are not players, no server rules were broken by pirating them, regardless of ID used. Server rules apply to human players. The consequences of killing npc's are always Inrp. So if you are cargo pirating in a lawful ship, on a tradelane or by a freeport, just random NPC's, there's no rule being broken, and its not a game mechanic exploit. THEY"RE THERE FOR A REASON not just to add to the environment (they existed in SP before the RP server or RP was applied to Freelancer), they have collectible cargo for a purpose. What you gotta teach newbs is that they may face inrp consequences to their actions and get caught breaking the law(s). Just because you saw it that way and never touched an NPC unless you flew a pirate doesn't mean everyone else was or has to be that foolish. The rules apply to PEOPLE not npc's. Besides, why is a lawful secretly breaking the law to pirate other lawfuls (as long as its npcs) not role-playable? Lawfuls can smuggle, cheat, steal and get caught too. Most people don't prefer to farm npc's for money, they do so when they're new and have little other means. They grow out of it when they realize there are easier means of making larger amounts of cash that make NPC farming obsolete. NPC's are not people, the rules don't apply to them, Inrp laws apply to how we interact with them. NPC's are not 'part of the roleplay', they can become so if the players choose to involve them. If you pirate neutral/friendly NPC's as a quasi/lawful, it makes you a lawbreaker, not a server rule breaker.
Now, go and find me a precedent in the sanctions thread where they've sanctioned for non-rp justified NPC killing. You can't and won't because its ridiculous and the admins would be crazy to waste their time on such things. Rules apply to players, or I've got a lot of sanction reports to file on some NPC's that attack without RP all the time! Its like all the factions i'm hostile to, their NPC's just attack me, like we're at war so no more RP or something. See why that perspective breaks down on the small scale? Its left to be inrp so players can either deal with it themselves (not the admins), or its not being noticed anyways and doesn't really matter. No one 'only' farms npc's and stays on the server surviving from npc cargo profits. Its a phase, tell them there are easier ways to make money instead of telling them they're breaking rules (when they're not) or that they're bad rp'ers. NPC cargo piracy is no threat to the server, people are not saving for OP caps this way, its not that profitable.
I do not know how You made Your money in SP - but in my N-times finished SP Campaign
I never cargo-pirated NPC - I was making missions or simply trade goods.
And same tactic I use during playing here in ROLE PLAY server - NPC are allied / neutral / hostile vessels
and I treat them as support on missions or when I defend myself.
I treat them as combat targets during missions or when they attack my ship - since I have right
to defend myself regardless who is attacking me.
They are part of roleplay - and when I see that someone attack allied NPC viesels - I ask him to stop
and if he doesent I treat him as combat target since I have right to deffend allied ship.
Rules aplays to players and their interactions - and NPC piracy might be unSanctionable
(as Garret says that he will not bring bann-hammer against such players)
yet my point is that if You want taste pirate-life then do it with pirate ID!
About sanction - if I recall there was once one case where player was sanctioned / warned
since they kill allied NPC for nanobots during a fight.
Yet it was long before You registered on forums - so You might do not remember that.
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is this thread seriously complaining about people making money from shooting npc transports. really?
if you have an issue about it, shoot them. But in the end, does it really matter?
maybe we should get justice for those rocks and those miners next, need to type out RP before shooting a rock to it's death, "RETRACTING MY BEAMS, TARGETTING THE ROCK, TRACERS ARE ONLINE, REACTORS ARE SPINNING UP, EMITTING A PULSE - BANG - DEAD ROCK "
Aside from the sarcasm, is this actually a problem? You can either ignore, pirate it, FR5 it or shoot it. Sometimes the cost of the bribes can go as far as 2 million or a million, which can degrade the earning money that you get, and the factor that you're trying to balance a rep can be tricky, can't get the others too red.
How I see NPC's: Annoying. "Drones". I don't care if someone kills them because they spawn too much and people can't sit still to RP before getting rushed by them. If they're infront of a planet blowing up transports, of course I'm gonna kill them, if elsewhere, don't care.
Gentlemen, I thought we already reached a conclusion about this npc piracy shenanigans.
It is not an ID violation, and it does not warrant a sanction.
It is a inrp criminal offense, and both the affected faction and Law enforcement can take action against such behaviour.