(04-20-2015, 10:10 PM)DragonRider Wrote: I remember when new games were unique. Yeah sure every time a new interesting title came out someone was bound to make a few copies of it . Just like Strife. But even then, most copies actually added something really unique to them. Like Strife. Of course, they do this nowadays too, but the changes feel like gimmicks more than everything else. Strife is a good example.
Yup I agree. Quests and dialogues were the coolest thing out of a doom engine game.