Models are good. But, to be honest, I don't like those 2 horns on 1st's tail. The rest is fine. About implementing this stuff... Models are nice and it would be fine to see them in game, but the question is if Core really needs another battleship? A while has passed since my last post here and I've changed my mind as well. Frankly, the bigger range of choice, the better. I'm even for giving each faction a few BSs to choose from. To cut the long story short, I'm not sure if they really need this BS, but seeing it in game will be a pleasure. So, there's a yes from me if someone asks.
(01-15-2016, 10:04 PM)Lythrilux Wrote: I'd happily to the roleplay for construction of a new Battleship. Most likely something made with ayy lmao tech.
(01-15-2016, 09:57 PM)Epo Wrote: Models are good. But, to be honest, I don't like those 2 horns on 1st's tail. The rest is fine. About implementing this stuff... Models are nice and it would be fine to see them in game, but the question is if Core really needs another battleship? A while has passed since my last post here and I've changed my mind as well. Frankly, the bigger range of choice, the better. I'm even for giving each faction a few BSs to choose from. To cut the long story short, I'm not sure if they really need this BS, but seeing it in game will be a pleasure. So, there's a yes from me if someone asks.
Well if you look at the caps(battleship) in the omnicrons faction wise,
Corsairs got 2:Legate(heavy) and murmillo (light)
Outcasts got 2: Ranseur(heavy) and Sarissa (Light)
Zoners got 2: Nephilim (Heavy) and Aquilon(Light)
No harm in seeing the Core having one heavy BS now would it?
Another reason for getting a heavy BS struck me: nomad missions with a light battleship are very difficult, you'd think that the Core would develop something to tackle such an issue.
Also Unlucky could you try putting armour plates on it and making it sleek like the Mako somewhat?