Nice. I will be redoing Alcatraz a bit, applying the same idea. I will be moving the construction under the station rather than next to it.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Some concept ideas for Valetta, just some random doodling while Cross decides on the full description of the base and location (If location requires to be changed)
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Esthetics suggestion: if you are going to make it asymmetrical, go really asym. If it is just a little bit off center, it doesn't look asym, it looks... sloppy, like you didn't get it quite right. I like the design, but I think it either needs to be much more or much less.
Thought so as well, actually. Looking through existing builds for components that would fit the station right now.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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The IMG submission had half of its contents deleted before implementation and the LH change one wasn't implemented at all, it seems.
I am pulling the plug on this thread project, because - what's the point, right?
Both groups will be refunded. Thank you for your patience.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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IMG gave up bases in the Tau update, gave up the T39 system and then, the "combination base" (Singapore & Jakarta) that was lorewise meant to be the new TAU HQ (and look like it) is trimmed to a rather poor-looking thing? Meh. Spazzy did a fine job there and there was no need to alter it.