So i was studying the design of some of the snubs in discovery and noticed most of them exceeded the polycount mentioned in this.
Some questions cropped up.
1) Why are the snubs exceeding the polycount number that was mentioned in the mentioned thread?
2) Are the snubs that exceed the polycount limit going to be replaced?
3) Is there a lax limit ?like certain details like pipes contribute to increasing the polycount? Will there be a consideration for that?
Asking these questions because keeping the low polycount in mind regarding snubs there isn't much leeway we can incorporate in designs.
On a side note I would like to say I am not satisfied with your work on Coalition Battlecruiser (or what was it) texture-wise. The model is being actively promoted and pushed forward by Coalition players, but I beg you, refine textures a bit more, do it so that won't end up on my list eventually.
Tarbis rushes it. Unlucky, you are the modeller, you must dictate your rules when it comes to this activity. If you thought it was not finished, you should have insisted.
(04-26-2016, 07:08 PM)Swallow Wrote: Tarbis rushes it. Unlucky, you are the modeller, you must dictate your rules when it comes to this activity. If you thought it was not finished, you should have insisted.
It may be my model but technically its his/his faction's ship. If the client is happy with it what can i say. Anyways i guess this is not the place to discuss this.
Sure thing he is happy, but he is not the only client of yours.
EDIT: I don't know where to find you on skype, neither I really want to keep this theme, so lets consider we have talked on this matter and I am not stealing your thread anymore.