Today is a momentous occasion. For today, you no longer have to create new Windows accounts to create a new FL account. I present to you, the Freelancer Account ID Generator!
Written by Cannon and improved by Kazinsal*, this baby creates new IDs and signatures for you and even saves them as an ADF to import into Freelancer Account Manager. And the best part is: it's open source and released into the public domain!
Approximate total downloads (of all versions) to date: 1,451
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Current version: 2.1 (File version 2.1.0.0) Download link:Download FLKeyGen2.1.zip <--- Don't right-click and Save As. MD5 hash: 050E8DC78927BD4862A923E800FFA74D
OLD version: 2.0 (File version 2.0.0.0) Download link:Download FLKeyGen2.0.zip <--- Don't right-click and Save As. MD5 hash: 4C33B800A1B3A575EB77BB6B61CD9DC7
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Changes in version 2.1:
Fixed a small bug where FAM saving wouldn't work if UAC was on
Changes in version 2.0:
Added a menu bar
Added the ability to choose a FAM directory
Added a button to save a new account into FAM's Accounts.dat
FLKeyGen will auto-detect for a FAM directory and save its location if one is found
FLKeyGen will not let you save a blank text box to FAM's Accounts.dat or an ADF file
Changes in version 1.2a:
Changed a few strings
Changes in version 1.2:
Added help button
Added silent mode (run with a filename from the command line as the argument to create and save a new ID to the a file)
The program's icon is now in the top left corner of the title bar.
Changes in version 1.1:
Apparently something didn't work. Cannon fixed it.
Question - does this contact the server when making a new account?
I'm just curious how exactly this works. I mean, what if it makes a 'random' account ID that happens to be the same as someone else's account ID on the server? That could cause some havoc, no? The odds of such a thing happening are quite low, with how long the freelancer multiplayer ID is, but it could happen...
Just wondering if there were steps taken when programming this that somehow prevent such multiplayer ID conflicts.
Considering we theoretically have 2^128 accounts to work with (maybe less, me no know exactly), the chances of getting someone else's account is slim to none, leaning towards the "none". But if you're that worried about getting someone else's account, might as well grab a tin foil hat and blame the pseudo-randomness on the alien invaders.
' Wrote:Considering we theoretically have 2^128 accounts to work with (maybe less, me no know exactly), the chances of getting someone else's account is slim to none, leaning towards the "none". But if you're that worried about getting someone else's account, might as well grab a tin foil hat and blame the pseudo-randomness on the alien invaders.
Damn.. I should have bought a lottery ticket. It has happened twice for me. One time when I got the account from Jes who had generated it for me, and once when I used the old method of creating a new windows account to make a new FL account.
So that tin-foil hat ain't such a bad idea after all...