Of important note:
The rework made POB guns unable to damage hull. An POB rocking defmods with no players to defend it will die at the exact same speed as a POB with no defmods. While the guide states "massive amounts of shield and energy damage", someone at first glance assumes these to be similar to the defense modules of old that damaged shield and hull.
Stating the defense modules to not damage hull would make it a lot cleaner.
The anti-fighter and anti-GB modules are of the damage type w_stationpulse01 and so their damage is multiplied by 1000. I have already accounted for this in the below table.