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Codename Question... - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Codename Question... (/showthread.php?tid=12681) Pages:
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Codename Question... - gemini - 10-01-2008 Is there such a thing as class 9 or even class 8 codenames? I know in original FL they were all class 10 but Ive heard some players mention class 8 and 9 ones in Disco. Is this true? Codename Question... - SanjitVignesh - 10-01-2008 That is not true. There doesn't exist any class 8 or 9 codenames. Codename Question... - stewcool - 10-01-2008 Definitely not true only class 10s around here. Though there are some class 9 that have the potential to be a code name seein as how strong they are Codename Question... - SanjitVignesh - 10-01-2008 Codenames are weapons which are developed for certain purposes. Now, if you consider Freelancer as real life, those codenames would have a unique value. So, however powerful a normal weapon maybe it can't be considered a codename. Codename Question... - gemini - 10-01-2008 I ask because Im in the market for a Griffin, and for a multitude of reasons I am not switching my choice. I love that ship. I want to get the best class 8/9 guns there are to make up for the fact that its only got four mounts. The Adv debilitators are nice little class 8 anti-shield guns, but Im looking for something to go on the 9 slots that will give me half a chance against larger more heavily outfitted fighters and nasty NPCs. Now that I know there is no such beast as a class 9 codename... I can go look under the regular gun catalouge. Codename Question... - SanjitVignesh - 10-01-2008 Don't worry about that, there are weapons that are more powerful than codenames. Codenames just have rarity and are unique in lokks, that's all. Codename Question... - Jihadjoe - 10-01-2008 What faction is your griffin going to be flying for? As that will determine the guns you use to a greater degree than anything else. For a light fighter I advise a fast refire gun with low energy consumption. You ain't gunna kill anything quickly in an LF, but they're a great anti bomber weapon. Codename Question... - gemini - 10-02-2008 I actually tend to go a middle road on weapons where I have a limited number of mounts going for a balance between the refire and the damage and counting on my agaility and accuracy to make up for a somewhat decreased refire. I and my brother will both be generic pirate pilots but very well up with the Corsairs, the Order, and to some degree the Zoners. Codename Question... - BaconSoda - 10-02-2008 ' Wrote:I actually tend to go a middle road on weapons where I have a limited number of mounts going for a balance between the refire and the damage and counting on my agaility and accuracy to make up for a somewhat decreased refire. Why not try using Salamancas and Furies? They're both quite good, especially the Salies. I would more than suggest them, especially if you're a Corsair-esque pirate. Codename Question... - pchwang - 10-02-2008 I agree. Salamancas are possibly the best weapons you can throw on an LF. They're incredibly efficient guns. |