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The Shadows - Information, Feedback, FAQ - SnakThree - 07-21-2011

The Shadows
IFF - Freelancer
ID - Pirate ID
TAG - Sh|
Leader - James Callahan ( Snak3 )

Description
With this faction I hope to introduce a fresh breeze of ideas and to improve the quality of piracy encounters by making them more true-to-life situations.

◆ Information Exchange Network
The main idea about this faction is to create Pirate ( agent )- Smuggler/Trader ( proxy-agent ) Skype Chat, which would be used to gather information on corporate shippers ( Shipclass, Armor, Cargo, Destination etc. ) by proxy-agents, who in return would gain immunity from Sh| agents and chance to buy off extorted or looted cargo from intercepted corporate trade ships.
However, to be successful, this needs active involvement from proxy-agents, who would be playing on their own and after spotting corporate trader, writing in Skype chat about it, so that Sh| agents would know about it and attempt to intercept.

Imagine: You like playing as FL IDed trader. And even more you would like to get immunity from certain group of pirates. All you need to do is contact Sh| agents and request to become part of this network. After that, you can inform The Shadows about that greedy corporate shipper with Gold Ore going from Dublin to New York. Any free Sh| agent will try to intercept that shipment in Cortez/Magellan/California and cargo pirate it, so that any proxy-agent in Skype chat could get 50-50% deal on extorted/looted Gold Ore. For all we care you could even go in the same direction after informing The Shadows and buy off that cargo yourself!
◆ Capturing hostile ships
With SRP open once again, we have an option to transform in-game actions into in-game results. Capturing hostile capital ship is obviously harder than simply shooting it down. However, with great teamwork and patience it is possible to either RP peacefull occupation of hostile capital ship or doing it by force - destroying every single piece of equipment the capital ship has ( Weapons, Shield, Thruster etc ) and attempt to RP in-game about capturing it, towing it to certain spot. After that, a roleplay of repairing it could be conducted via hiring our allies or proxy-agents to supply materials, or by extorting needed materials from corporate shippers ourselves.
◆ True-to-life piracy roleplay
Well, this one is harder to deliver because it would impossible to monitor every single member of this faction, however, some basic guidelines as "make a demand fast", "Act as in command of situation", "Scare the target" could lead to fierce piracy roleplay. Obviously, not everyone understands that good roleplay is not always the long chat characters have before exchanging fire, but that is main aim - to make people afraid of Sh| agents and comply instantly, without questioning them or trying to call for backup.


History
Unknown

Goals
◆ Create information exchange network consisting of:
5 proxy-agents [color=#FF0000]☒
10 proxy-agents [color=#FF0000]☒
15 proxy-agents [color=#FF0000]☒
25 proxy-agents [color=#FF0000]☒
50 proxy-agents [color=#FF0000]☒
100 proxy-agents [color=#FF0000]☒
◆ Extort corporate shippers to earn:
100.000.000 SC [color=#FF0000]☒
500.000.000 SC [color=#FF0000]☒
1.000.000.000 SC [color=#FF0000]☒
2.500.000.000 SC [color=#FF0000]☒
5.000.000.000 SC [color=#FF0000]☒
◆ Capture following Cruiser-class ships to act as heavy support vessels:
Bretonia Destroyer [color=#FF0000]☒
Kusari Destroyer [color=#FF0000]☒
Liberty Siege Cruiser [color=#FF0000]☒
Obstinate (GRN) [color=#FF0000]☒
Rheinland Cruiser [color=#FF0000]☒
◆ Construct or capture Career-class ship to act as flagship:
Aquilon or Liberty Carrier/Elbe
◆ Make a mark in Sirius history.
◆ Develop combat-ready advanced technology.

Ranks and Roles

◆ Overlord
INSERT

◆ Special Agent
INSERT
◆ Supreme Agent
INSERT
◆ Senior Agent
INSERT
◆ Junior Agent
INSERT
◆ Rookie Agent
INSERT
Ships Flown
◆ Civilian and Border World Snubcrafts
◆ Prison Liner as current Flagship


The Shadows - Information, Feedback, FAQ - SnakThree - 07-08-2012

Zone of Operations

Main
Secondary

Bering
Hudson

Hamburg
Texas


Coronado
Cortez
Magellan

California
Manchester


Galileo
Kepler

Colorado
Shikoku


Omega-3
Cambridge

Sigma-13
Frankfurt
Honshu


Tau-29
Kyushu
Tau-31
Diplomacy ( How we feel )

Allied ( Love them )
Junkers
Zoners
Friendly ( Help them )
Independent Pirates
Independent Traders
Neutral ( Befriend them )
Blood Dragons
Bundschuh
Corsairs
Farmers Alliance
Gaians
Gallic Brigands
Gallic Junkers
Golden Chrysanthemums
Hellfire Legion
Hogosha
Landwirtrechtbewegung
Lane Hackers
Liberty Rogues
Mollys
Outcasts
Red Hessians
Sirius Coalition
The Council
The Maquis
The Order
Unione Corse
Unioners
Xenos
Unfriendly ( Avoid them )
Bounty Hunters Guild
Bretonia Intelligence Service
Bretonia Police Authority
Bretonia Police Authority
Colonial Republic
Gallic Royal Navy
Gallic Royal Police
Kempeitai
Kempeitai Intelligence Agency
Kusari Exiles
Kusari Naval Forces
Kusari State Police
Liberty Navy
Liberty Police Incorporated
Liberty Security Force
Marinenachrichtendienst
Office of Naval Intelligence
Rheinland Federal Police
Rheinland Military
Hostile ( Extort them )
Gateway Shipping
Ile-de-France Shipping
Independent Neuralnet Division
Interspace Commerce
Kishiro Technologies
Kruger Minerals
Orbital Spa & Cruise
Planetform, Inc.
Republican Shipping
Samura Industries
Synth Foods, Inc.
Solar Engineering
Universal Shipping



The Shadows - Information, Feedback, FAQ - SnakThree - 07-08-2012

Recruitment

People interested in joining The Shadows should PM me with their Skype names.

People interesting in becomming proxy-agents should do the same.

In both cases, tell me what you want to join.


The Shadows - Information, Feedback, FAQ - lw'nafh - 07-08-2012

Well, I said it on Skype but I'll say it again.

That's actually a really interesting concept you have there.

How about a little backstory, though? Why Callahan would want to form such a group, perhaps?


The Shadows - Information, Feedback, FAQ - SnakThree - 07-08-2012

' Wrote:Well, I said it on Skype but I'll say it again.

That's actually a really interesting concept you have there.

How about a little backstory, though? Why Callahan would want to form such a group, perhaps?
I plan on making all of my characters' backstory deep and original. Obviously that will take time, but I am confident that this can be done.

Though the history of this faction would be written on the go. I don't want to insert non-NPC faction like it already been in Sirius.




The Shadows - Information, Feedback, FAQ - lw'nafh - 07-08-2012

' Wrote:I plan on making all of my characters' backstory deep and original. Obviously that will take time, but I am confident that this can be done.

Though the history of this faction would be written on the go. I don't want to insert non-NPC faction like it already been in Sirius.
Fair enough. Looking forward to seeing something thought out and unique, anything else wouldn't be doing the idea justice. =P


The Shadows - Information, Feedback, FAQ - Havok - 07-08-2012

I Agree with Kanga , a little bit of history as to how it got to this surely can't hurt, but i really like the Idea you have here.

Edit: You damn Ninjas


The Shadows - Information, Feedback, FAQ - Fifty. - 07-08-2012

Sounds interesting..but as mentioned above,history needed:)


The Shadows - Information, Feedback, FAQ - Vulkhard Muller - 07-08-2012

Just saying though i love the Idea and it sounds like allot of fun and i want to Join it sound Kind of similar to a certain NPC faction every one seems to hate but i wont go there


The Shadows - Information, Feedback, FAQ - SnakThree - 07-08-2012

' Wrote:Just saying though i love the Idea and it sounds like allot of fun and i want to Join it sound Kind of similar to a certain NPC faction every one seems to hate but i wont go there
Do tell.