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The Shadows - Information, Feedback, FAQ - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Role-Playing (https://discoverygc.com/forums/forumdisplay.php?fid=9) +--- Forum: Unofficial Factions and Groups (https://discoverygc.com/forums/forumdisplay.php?fid=67) +--- Thread: The Shadows - Information, Feedback, FAQ (/showthread.php?tid=63512) |
The Shadows - Information, Feedback, FAQ - SnakThree - 07-21-2011 The Shadows
Description With this faction I hope to introduce a fresh breeze of ideas and to improve the quality of piracy encounters by making them more true-to-life situations. ◆ Information Exchange Network The main idea about this faction is to create Pirate ( agent )- Smuggler/Trader ( proxy-agent ) Skype Chat, which would be used to gather information on corporate shippers ( Shipclass, Armor, Cargo, Destination etc. ) by proxy-agents, who in return would gain immunity from Sh| agents and chance to buy off extorted or looted cargo from intercepted corporate trade ships.
◆ Capturing hostile shipsHowever, to be successful, this needs active involvement from proxy-agents, who would be playing on their own and after spotting corporate trader, writing in Skype chat about it, so that Sh| agents would know about it and attempt to intercept. Imagine: You like playing as FL IDed trader. And even more you would like to get immunity from certain group of pirates. All you need to do is contact Sh| agents and request to become part of this network. After that, you can inform The Shadows about that greedy corporate shipper with Gold Ore going from Dublin to New York. Any free Sh| agent will try to intercept that shipment in Cortez/Magellan/California and cargo pirate it, so that any proxy-agent in Skype chat could get 50-50% deal on extorted/looted Gold Ore. For all we care you could even go in the same direction after informing The Shadows and buy off that cargo yourself! With SRP open once again, we have an option to transform in-game actions into in-game results. Capturing hostile capital ship is obviously harder than simply shooting it down. However, with great teamwork and patience it is possible to either RP peacefull occupation of hostile capital ship or doing it by force - destroying every single piece of equipment the capital ship has ( Weapons, Shield, Thruster etc ) and attempt to RP in-game about capturing it, towing it to certain spot. After that, a roleplay of repairing it could be conducted via hiring our allies or proxy-agents to supply materials, or by extorting needed materials from corporate shippers ourselves.
◆ True-to-life piracy roleplayWell, this one is harder to deliver because it would impossible to monitor every single member of this faction, however, some basic guidelines as "make a demand fast", "Act as in command of situation", "Scare the target" could lead to fierce piracy roleplay. Obviously, not everyone understands that good roleplay is not always the long chat characters have before exchanging fire, but that is main aim - to make people afraid of Sh| agents and comply instantly, without questioning them or trying to call for backup.
History Unknown Goals ◆ Create information exchange network consisting of: 5 proxy-agents [color=#FF0000]☒
◆ Extort corporate shippers to earn:10 proxy-agents [color=#FF0000]☒ 15 proxy-agents [color=#FF0000]☒ 25 proxy-agents [color=#FF0000]☒ 50 proxy-agents [color=#FF0000]☒ 100 proxy-agents [color=#FF0000]☒ 100.000.000 SC [color=#FF0000]☒
◆ Capture following Cruiser-class ships to act as heavy support vessels:500.000.000 SC [color=#FF0000]☒ 1.000.000.000 SC [color=#FF0000]☒ 2.500.000.000 SC [color=#FF0000]☒ 5.000.000.000 SC [color=#FF0000]☒ Bretonia Destroyer [color=#FF0000]☒
◆ Construct or capture Career-class ship to act as flagship:Kusari Destroyer [color=#FF0000]☒ Liberty Siege Cruiser [color=#FF0000]☒ Obstinate (GRN) [color=#FF0000]☒ Rheinland Cruiser [color=#FF0000]☒ Aquilon or Liberty Carrier/Elbe
◆ Make a mark in Sirius history.◆ Develop combat-ready advanced technology. Ranks and Roles ◆ Overlord INSERT
◆ Special Agent INSERT
◆ Supreme Agent INSERT
◆ Senior Agent INSERT
◆ Junior Agent INSERT
◆ Rookie Agent INSERT
Ships Flown ◆ Civilian and Border World Snubcrafts ◆ Prison Liner as current Flagship The Shadows - Information, Feedback, FAQ - SnakThree - 07-08-2012 Zone of Operations ◆ Main ◆ Secondary Bering
Diplomacy ( How we feel ) Hudson Hamburg Texas Coronado Cortez Magellan California Manchester Galileo Kepler Colorado Shikoku Omega-3 Cambridge Sigma-13 Frankfurt Honshu Tau-29 Kyushu Tau-31 ◆ Allied ( Love them ) Junkers
◆ Friendly ( Help them )Zoners Independent Pirates
◆ Neutral ( Befriend them )Independent Traders Blood Dragons
◆ Unfriendly ( Avoid them )Bundschuh Corsairs Farmers Alliance Gaians Gallic Brigands Gallic Junkers Golden Chrysanthemums Hellfire Legion Hogosha Landwirtrechtbewegung Lane Hackers Liberty Rogues Mollys Outcasts Red Hessians Sirius Coalition The Council The Maquis The Order Unione Corse Unioners Xenos Bounty Hunters Guild
◆ Hostile ( Extort them )Bretonia Intelligence Service Bretonia Police Authority Bretonia Police Authority Colonial Republic Gallic Royal Navy Gallic Royal Police Kempeitai Kempeitai Intelligence Agency Kusari Exiles Kusari Naval Forces Kusari State Police Liberty Navy Liberty Police Incorporated Liberty Security Force Marinenachrichtendienst Office of Naval Intelligence Rheinland Federal Police Rheinland Military Gateway Shipping
Ile-de-France Shipping Independent Neuralnet Division Interspace Commerce Kishiro Technologies Kruger Minerals Orbital Spa & Cruise Planetform, Inc. Republican Shipping Samura Industries Synth Foods, Inc. Solar Engineering Universal Shipping The Shadows - Information, Feedback, FAQ - SnakThree - 07-08-2012 Recruitment People interested in joining The Shadows should PM me with their Skype names. People interesting in becomming proxy-agents should do the same. In both cases, tell me what you want to join. The Shadows - Information, Feedback, FAQ - lw'nafh - 07-08-2012 Well, I said it on Skype but I'll say it again. That's actually a really interesting concept you have there. How about a little backstory, though? Why Callahan would want to form such a group, perhaps? The Shadows - Information, Feedback, FAQ - SnakThree - 07-08-2012 ' Wrote:Well, I said it on Skype but I'll say it again.I plan on making all of my characters' backstory deep and original. Obviously that will take time, but I am confident that this can be done. Though the history of this faction would be written on the go. I don't want to insert non-NPC faction like it already been in Sirius. The Shadows - Information, Feedback, FAQ - lw'nafh - 07-08-2012 ' Wrote:I plan on making all of my characters' backstory deep and original. Obviously that will take time, but I am confident that this can be done.Fair enough. Looking forward to seeing something thought out and unique, anything else wouldn't be doing the idea justice. =P The Shadows - Information, Feedback, FAQ - Havok - 07-08-2012 I Agree with Kanga , a little bit of history as to how it got to this surely can't hurt, but i really like the Idea you have here. Edit: You damn Ninjas The Shadows - Information, Feedback, FAQ - Fifty. - 07-08-2012 Sounds interesting..but as mentioned above,history needed:) The Shadows - Information, Feedback, FAQ - Vulkhard Muller - 07-08-2012 Just saying though i love the Idea and it sounds like allot of fun and i want to Join it sound Kind of similar to a certain NPC faction every one seems to hate but i wont go there The Shadows - Information, Feedback, FAQ - SnakThree - 07-08-2012 ' Wrote:Just saying though i love the Idea and it sounds like allot of fun and i want to Join it sound Kind of similar to a certain NPC faction every one seems to hate but i wont go thereDo tell. |