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Social Survey: Why people are loosing interest to Discovery? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Social Survey: Why people are loosing interest to Discovery? (/showthread.php?tid=186309) |
RE: Social Survey: Why people are loosing interest to Discovery? - PRJKTLRD - 02-24-2021 Majority of people lost interest after the introduction of 4.86 No need to explain more. RE: Social Survey: Why people are loosing interest to Discovery? - Sava - 02-24-2021 (02-24-2021, 12:39 PM)PRJKTLRD Wrote: Majority of people lost interest after the introduction of 4.86 I would try to explain over and over what exact differences between 4.85 and 4.86 in the mod are to blame for this, but few people even remember it. It was a drastic and swift change in the economy and system layout that resulted in changing player behavior. For some time after this, there was still 200/200, but the place was becoming less and less fun as people were adopting the new patterns. Over the years, the population was dwindling, the story progressed, bugs were fixed, imports replaced, flame wars over insignificant things were waged, but this problem was largely unattended because it didn't touch INSERT_FACTION particular interests, and instead subtly but relentlessly affected things on a larger scale. RE: Social Survey: Why people are loosing interest to Discovery? - Avalanche - 02-24-2021 PRJKTLRD and Sava, please can you both expand. What exactly do you think the major differences between .85 & .86 were that negatively impacted the community & population? RE: Social Survey: Why people are loosing interest to Discovery? - Sava - 02-24-2021 It became increasingly harder to get the same amount of interaction per unit of time as before with a single character based in a certain area (while total pop was still around the same). Around that time, I mostly played outcasts, but I can safely claim that the following factors affected other factions, too:
RE: Social Survey: Why people are loosing interest to Discovery? - Avalanche - 02-24-2021 Fair points. Agreed. RE: Social Survey: Why people are loosing interest to Discovery? - Gunbladelad - 02-26-2021 On the changes from 4.85 to 4.96, the fact that external equipment now took up internal space was another reason why people turned away. I know of a few people back in the day who lost interest in Discovery with that change. The best addition of 4.86 would have been player-owned bases - initially designed as money-sinks, they could become great sources of income when deployed near mine-able resources - and they also allowed solo players to be able to take full advantage of mining by mining with one ship to fill the station, then bringing in a hauler to ship the goods. RE: Social Survey: Why people are loosing interest to Discovery? - Akura - 03-03-2021 The tech compatibility powerplant rules absolutely killed Discovery for me. It's the antithesis of good RP game design. At best it's a lazy system to save the Admins as whole bunch of work, and at worst it's absolutely crippling to original and creative roleplaying. This was the final straw that soured Discovery and pushed me away for good, it's the single biggest reason why I won't return. All of my main characters were instantly crippled by the introduction of that stupid feature, I was put in a very difficult position of having to choose between roleplaying my characters honest to who and what they were, and being any good in PvP. Now PvP is not everything, but basically being forced with a lose-lose situtation where the two aspects of enjoyable gameplay are directly at odds with each other sucks. I had a Mercenary character with perfectly legal and faction approved tech but I was stuck at 75% compatibility? I shouldn't have to put in an SRP request (which is another horrible system) to be able to actually use this character. This is a Mercenary with former service in that faction, and actively worked as a spy for them, and I was forced to drop guns and ships because the Merc ID didn't allow full compatibility, rendering the character useless for PvP. A Merc who is crippled in PvP because of a lazy and shortsighted system is an absolutely useless Merc. Factions trading tech is an important part of diplomacy in Discovery, and this system absolutely crippled it. Heck, this system all but ruined non-faction characters by railroading them down civillian tech trees. Hello? This is a game named "Freelancer", why are we crapping all over Freelancers? This is a poorly thought out and damaging system, that only serves as a bandage over Discovery's serious balance issues. In short, it's a system that solved some problems, but ended up creating much, much worse problems in return. This system actively seeks to seperate RP and PvP into two different groups, and puts them at odds with each other. Completely unnecessary. RE: Social Survey: Why people are loosing interest to Discovery? - Reddy - 03-03-2021 just lost interest over time and increasing hectic RL didn't help either RE: Social Survey: Why people are loosing interest to Discovery? - Akura - 03-03-2021 (03-03-2021, 03:14 PM)Reddy Wrote: just lost interest over time and increasing hectic RL didn't help either That seems to be the most common pair of reasons from all of the vets that I've talked to since leaving. People have less time and energy for this sort of passtime, and I think the stupid drama and tensions amongst the playerbase contributed to people feeling like Discovery was more work than play. The best times I ever had was goofing around with faction mates, the worst times were seeing people literally bullying other players over some tribalism nonsense. RE: Social Survey: Why people are loosing interest to Discovery? - Redcroft - 03-03-2021 (02-26-2021, 05:22 PM)Gunbladelad Wrote: the fact that external equipment now took up internal space was another reason why people turned away. Even now i dont understand the reason why this was made back then. |