![]() |
|
The Cincinnatus Guard - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Role-Playing (https://discoverygc.com/forums/forumdisplay.php?fid=9) +--- Forum: Unofficial Factions and Groups (https://discoverygc.com/forums/forumdisplay.php?fid=67) +--- Thread: The Cincinnatus Guard (/showthread.php?tid=40089) |
The Cincinnatus Guard - Waratah - 05-19-2010 ' Wrote:Nice excuse. We were patrolling The Atum at the time and had no intentions of a fight. We were intercepted returning to Minor to avoid this. But they insisted on arguing and fighting, so once they engaged they were destroyed. And Chester the only time we have engaged a Gunboat in Minor was with 4 TCG Members 2 in fighters 2 in Bombers and The Joker killed all TCG except one member that killed himself with a mine. The Cincinnatus Guard - Akura - 05-19-2010 ' Wrote:We were patrolling The Atum at the time and had no intentions of a fight. Fair enough excuse, but which side is telling the truth? Still looks like a 6 vs 2 here. You could be ganking with lies and in said fight for all we know. *shrug* The Cincinnatus Guard - kingvaillant - 05-19-2010 The fact that my men wanted a PVP fight, to RP or to defend themselves against your men wanting a pvp fight (just naming multiple possible scenario) is irrelevant. What is important is the fight balance, not the motives. They came with two fighters, what stopped you from sending 2(3) fighters and leave the other as reinforcement? Our own medecine heh? Well, think about it, why would you have the whole LN/LSF/LNS fleet near the Atum less than a week after this event? We wanted you to taste your own medicine. Ganking isn't fun, for any side, regardless of the situation. Also, I doubt my men have the ressources to gank people on their own since we are only 2-3 online at the same time... When there is an imbalance in a fight, I jump in, ask my guys to pull out like I did with the HF not long ago and explain them the situation. Being as hermetic as a Submarine hatch is not the way to go The Cincinnatus Guard - Cosmos - 05-19-2010 Four lulsiris's? OMGCAPHOARZ! The Cincinnatus Guard - Waratah - 05-19-2010 ' Wrote:The fact that my men wanted a PVP fight, to RP or to defend themselves against your men wanting a pvp fight (just naming multiple possible scenario) is irrelevant. Our RP dictates that while at Atum we can not at all costs be detected. So to end the fight before any others showed up we did what had to be done. Read our Story maybe then you will understand. And Cosmos...*RAWR* we never use more than 2 of them if any lately. They are for our ongoing story , and only defend Minor and Patrol Delta. The Cincinnatus Guard - Walker - 05-19-2010 Heck, if your going that far... "The Order has teh cloaking stuffz. We cannau be detectamacated if we say so!." The Cincinnatus Guard - kingvaillant - 05-19-2010 ' Wrote:What is important is the fight balance, not the motives. What your RP dictate is irrelevant. I am on the topic of fairplay, not roleplay. Otherwise I could change the RP of the LSF and LN to see the Order as the bigger treat ever. Forcing them to send enormous amount of resources to obliterate any ship of any size at any time. Is this what you really want for your folks? Us to send our all we have, forcing them to dock on Atum each time they see us? Forcing them into fights were they are outnumbered and have no chances to win? or in an other situation, LSF RP would dictates us to send over 9000 ships to take care of any nomad threat because they are a plague to humanity. I'm sure our fellow keepers wouldn't enjoy us anymore. I'm sorry, but you will loose some clothes with the set of cards you are playing with. The Cincinnatus Guard - Jeremy Hunter - 05-19-2010 Akurawr, everything ABOVE the Ellesmere JH is Order, bellow is LN, considering we have Atum there (some Navy agreed with me in Alaska, saved some us from Unneeded PVP). As long as they stay at Atum, then really that part-at least-is Order turf. And I might as well flame, if you allies with Order then screw the rules and send what you can before ADIMRAL HALE HIMSELF, AND COMMODORE ROBINSON HERSELF capture a Resheph Cruiser and take it to Virginia to steal our tech. LN where THAT close to gaining the Resheph tech. The bombers and fighters you offered would have bee nice touch to the two crusiers and one Ossie that came to help. You said you would help the preservers, yet you didnt, you continually asked for confirmation, then I told you to talk to Kell, and hmm...one Osiris was lost during that rescue mission. And Kingvaillant, dont do that. We have enough ganking with the BHG. Trust me. Three Mako's versed my fighter in delta once... Yes, it was some time ago, and they're getting better... Thats all I got. THeres my two cents. And Yes kingvaillant, Liberty almost had the Resheph. We managed to stop you from gaining it with one Osiris lost to the LPI-Leavenworth and the LNS-Durango. (If not for the server crash, some oorp lolwut crap wouldnt have happened, which then did) The Cincinnatus Guard - JWKunne - 05-20-2010 Sorry for some reason my post was posted twice. The Cincinnatus Guard - JWKunne - 05-20-2010 ' Wrote:And Chester the only time we have engaged a Gunboat in Minor was with Ok I understand that; however it was still 4 to one odds. In my mind not a fair fight. As I have seen you will be getting many people after you in the same way your group seems to gank people. case in point I undocked from the Isis in my transport several weeks back and the BHG was out in full force and destroyed your ships in the area. I it was about a 6 vs 4 in combat. After the fight your people were complaining about being ganked. If your people do not like it then do not do it yourselves. On an other note Four Osiris's. A bit much. If any tops two Osiris and two Gebs Acouple of recon cruisers with the rest in gunboats and fighters and bombers. Like I said good luck with the faction I hope it works out. |