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Discovery 4.80 features, bugs & suggestions - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Discovery 4.80 features, bugs & suggestions (/showthread.php?tid=1016) |
Discovery 4.80 features, bugs & suggestions - Virus - 06-06-2006 Notice SUNSLAYER..... Discovery 4.80 features, bugs & suggestions - Dab - 06-06-2006 You guys had to use sunslayers to kill a Kusari Destroyer?! I always killed the Kusari battleship AND destroyer in that mission and that was with normal starkillers and guns. Discovery 4.80 features, bugs & suggestions - Korrd - 06-06-2006 For some reason, Corsair battleship turrets seems to be unacurrate when used against fighters. It took me 10 min to take down a single nomad fighter with it because it was almost impossible to target it. The same problem happens in Solaris, and huegenot regular turret, and almost all anti fighter turret for BS. Discovery 4.80 features, bugs & suggestions - Jamez - 06-06-2006 BS's could benefit from some AA guns. Like the (hopefully) upcoming GB AA but stronger. Discovery 4.80 features, bugs & suggestions - Kane - 06-06-2006 Best anti-fighter defence we have now would be missile turrets. Grab a few of those (BS Missile turrets are the best) and slap 'em on. I promise that you can take on just about any fighter with enough. :D Discovery 4.80 features, bugs & suggestions - Dab - 06-07-2006 *Remembers is old huegenot with 14 BS missile turrets...* Yeah they work pretty good. Killed 2 fighter 5 times each before they got me with novas. Discovery 4.80 features, bugs & suggestions - Virus - 06-07-2006 Yeah, but you couldn't even fire all of 'em... And any old gunboat or cruiser could kill you... Take my old Liberty Cruiser.... and that LF. :D Discovery 4.80 features, bugs & suggestions - Insanity - 06-08-2006 Rheinland BS that exit Planet Stuttgart are automatically blown up with no chance of escaping because they're too big and spawn right into the docking ring. Great, a lemon I cant return. :( Discovery 4.80 features, bugs & suggestions - Virus - 06-08-2006 Wolf, God(Igiss), or Angel will move you somewhere else, then they'll look into the matter, I hope. :) Discovery 4.80 features, bugs & suggestions - Nightfall - 06-08-2006 Insanity,Jun 8 2006, 06:41 AM Wrote:Rheinland BS that exit Planet Stuttgart are automatically blown up with no chance of escaping because they're too big and spawn right into the docking ring. Great, a lemon I cant return. :(Still??? I thought that was solved! I remember Jessica having the same problem in the last release of the mod. I had the same but on New Berlin, it was solved with the new release of the mod. |