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Admin Notice: New in-game user commands allowed - Printable Version

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+--- Thread: Admin Notice: New in-game user commands allowed (/showthread.php?tid=11217)

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Admin Notice: New in-game user commands allowed - Geisha_Maiko - 08-26-2008

/givecash command.

On the behalf of MoneyExpress and other money transporting characters.

(@&($*(#_)@(_*(*%+)#@*_()%@ !!!!
You put me out of a job !!!!
))@()_*)#@_(@+_+%*+)#+@#$



Beyound that.....givecash works and is awsum.


Admin Notice: New in-game user commands allowed - majkp - 08-26-2008

' Wrote:majkp, you say the bounty comm wouldnt fit here,

although could you make it so only BH or Merc ID can see the BH command? because that would make it fit then, and it would give BH's something too do around here?

Thanks.

Well I said that the bounty systems I saw on other servers are so PvP only oriented that they wouldn't fit there. But back then I didn't know we could have skilled programmers among us who could create a new bounty system that fits better our RP orientation. Let's say I changed my mind...:)


' Wrote:So to make it absolutely crystal clear. Does the /givecash work for off-line chars?

I need to move 150 million to RHA bank and would rather not "just test it out".

It works for off-line characters. If you want to be really sure, just send 1 mil at first and then try the rest. If one of the characters was renamed using the old method you will get and ERR message that the character doesn't exist but you shouldn't loose the credits..


Admin Notice: New in-game user commands allowed - Pensar - 08-26-2008

How long is it supposed to take to transfer credits from one character to another on the same account? I sent a few mil to another character and the creds were taken, but my character has yet to receive them.


Admin Notice: New in-game user commands allowed - majkp - 08-26-2008

' Wrote:How long is it supposed to take to transfer credits from one character to another on the same account? I sent a few mil to another character and the creds were taken, but my character has yet to receive them.

Did you log in the other character? It's not shown in the char menu at first, you need to log-in, maybe undock fly for a while and land back. If it still doesn't help, leave the server (exit char menu) completely and log back in. There is a slight issue that the character changes remain in the server's memory and aren't saved, it's going to be fixed soon.


Admin Notice: New in-game user commands allowed - Tic - 08-26-2008

/givecash works perfectly. On both Offline and online accs. I transported money fom my chars so my bank char has now exactly 425 000 000

Also me and my friend tested /renameme command. Works great. He changed from Domino~Harvey to [Core]DominoHarvey.



Admin Notice: New in-game user commands allowed - AceofSpades - 08-26-2008

This command, in my opinion, should not be allowed to pay tax by traders to pirates. Any thoughts on setting a standard that tax/bribe paying still be regular trade? Otherwise the "i paid, no you didn't arguments will continue"


Admin Notice: New in-game user commands allowed - Dra1003 - 08-27-2008

/givecash command!!?? what??! THANK YOU :yahoo: over taken by happiness sorry


Admin Notice: New in-game user commands allowed - Knucklehead - 08-27-2008

' Wrote:I just tryed the (/autobuy all on) command on my Teknikal. chracter.
It seemed to work I have 50 of each though why not 70 that would be a full load.
The message it gave me left me very puzzled it says I bought 4,294,967,276 countermeasures :unsure:
I've screenshotted it and posted it below.

[Image: priceslj4.png]

//edit Ah I see why 50 now I reread the thread sorry and now I suspect my strange message was probably to do with me having more than 50 countermeasures to start with.
This particular readout occurs because of the way negative numbers are represented on a computer. To show it, open up the MS Calculator and select Scientific mode. Plug the number into the calculator. From there, switch to Hexadecimal display and select the DWORD length. Now hit the +/- button and switch back to decimal. Congratulations, you lost 20 Countermeasures. On the bright side, you spent -20,000 on them...

The technical reason why it displays that way is because the value used for displaying the amount gained/lost appears to use an unsigned Double-Word, while the actual value is likely a Signed Double Word.

Might be something worth looking at for the next version as well.
' Wrote:These another glitch to this also

If you have 69 CM with the auto buy on for that item. it will actually sell back the difference so it back to 50 (FL default).

I was kinda suprised and hoping it did something like give me that actuall amount of CM (then I'd sell back the unnecessary amount *evil grin*).
And get kicked for cheating, or cause massive character corruption...


Admin Notice: New in-game user commands allowed - Zasalamel - 08-31-2008

Can you give me an example how to use autobuy?


Admin Notice: New in-game user commands allowed - Silent_M - 08-31-2008

/autobuy reload on

this makes you buy bats/bots automatically when you dock if you have previously needed to use some.

also in the first post there should be a link to the tutorials page where all parameters that you can use are mentioned