![]() |
|
Liberty Police, Inc. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Role-Playing (https://discoverygc.com/forums/forumdisplay.php?fid=9) +--- Forum: Unofficial Factions and Groups (https://discoverygc.com/forums/forumdisplay.php?fid=67) +--- Thread: Liberty Police, Inc. (/showthread.php?tid=5242) |
Liberty Police, Inc. - chopper - 01-02-2008 ' Wrote:First post:P Zapp, i can't lead, i'm not a leader. I don't have the time, or will. And i am already (only official) leader of the BSG. Then, it's settled. Etap will be the leader. :yes: Liberty Police, Inc. - Etaphreven - 01-02-2008 Oh crap,how did I get stuck up with that? Liberty Police, Inc. - chopper - 01-02-2008 ' Wrote:All right, it seem like there's a couple of people who might be interested in roleplaying the LPI. This will be an unofficial squadron of police pilots following the same rules as the NPC faction. If you want to join our cause, feel free to post here! Yes, i would edit it a bit. First, make NPC diplomacy separate from the PC diplomacy. For instance, look at this line : Quote:101st, Benitez, BLS, Bs, Corsairs, HF, Keepers, LDDLG, LH, Nomads, Order, Outcasts, Phantom, RHA, Rogues, RoS, SCRA, TBH, [W], XenosYou have BLS, 101st, Ros and Outcasts. Get my point? Make it separate, like this : NPC diplomacy - Friendly - Liberty Navy, LSF Neutral - All others Hostile - Outcasts, Rogues, Xenos, Lane Hackers And then in the PC diplomacy put every faction. And as i said, all criminals except Outcasts, Rogues, Xenos and Hackers should be unfriendly. Even Unioners to unfriendly, not Hostile. All non criminals that act outside of the Liberty space to Neutral. All Liberty corporations to friendly. All Liberty lawfuls to allied. All Terrorists to Hostile - that means the Order as well. We think of them as terrorists. And if i recall, NovaPG are now Terrorists as well. They can come to Liberty to attack if they like. So, NovaPG to hostile as well. I believe that is the easiest way to make a diplomacy, and nothing is wrong with it. And then, make a line that says : All independents will be treated by their ID and our NPC diplomacy. Which means, if someone is an independent Outcast, he will be shot at, nevertheless he's not RoS, or 101st. Hope i helped:) Liberty Police, Inc. - Ascendancy - 01-02-2008 Well, since I have no way of getting funds for a Liberator (trader's broke, Bs| tagged and I'm not big on trading to begin with), I'll start with a Patriot and work my way up to the Liberator. Sounds like a challenge for me. I like the standard issue equipment we have thus far. Though I'm used to having Nomad/Enhanced Thrusters this'll make me use my thruster less. And besides it's a LF, won't need sustained speed for long. Though later on, the standard shield for a Liberator might be useless - and we might need the Class 8 shield you can buy for it (Adv Aegis Graviton Shield if I'm not mistaken). Now I just need a name... Liberty Police, Inc. - Praetyre - 01-02-2008 In my opinion, it's a lot simpler and logical to have NPC diplomacy and PC diplomacy identically. That's what I do, but it's your call. Liberty Police, Inc. - Zapp - 01-02-2008 Bad news people. Apparently the cap'n of the Doughnut Shop was quite intoxicated at the time, and accidentally bought MK II armor upgrades, instead of III.... Liberty Police, Inc. - chopper - 01-02-2008 Nah, i don't think if you get it. I don't ask for NPC diplomacy to be there at all. It just looks silly to be written in our diplomacy something like this : Hostile : RoS, 101st, Outcasts, TBH, Benitez, Corsairs Because, RoS are Outcasts, and TBH are Corsairs. Then put only Corsairs or Outcasts, not both clan names and faction names. Edit : @Zapp - Well, how many? We will use those then. Liberty Police, Inc. - Zapp - 01-02-2008 A lot... I had 18mil, and bought til I had 10, which is 8, I believe... Liberty Police, Inc. - chopper - 01-02-2008 No problem, we will use Armor upgrade II then. On Patriots. Liberty Police, Inc. - Praetyre - 01-02-2008 @chopper; Apologies, what I meant is eliminating player factions from the list, and having all NPC factions listed, making things a lot simpler, since NPC factions don't spring up, but PC factions do. |