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Discovery 4.82 Beta features, bugs & suggestions - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Discovery 4.82 Beta features, bugs & suggestions (/showthread.php?tid=1919) |
Discovery 4.82 Beta features, bugs & suggestions - Korrd - 11-30-2006 I've noticed that too. It's better that way. Discovery 4.82 Beta features, bugs & suggestions - Igiss - 11-30-2006 No, it's not supposed to happen. Anyway... unfortunately I'll have to remove the 45K limit. It's related to the bug when invisible lanes can be selected from across the whole system. Cannot be left this way. Discovery 4.82 Beta features, bugs & suggestions - mAtty - 11-30-2006 yes i was kinda confused when i could select a trade line from 54k away and i couldnt even see it on my screen. Discovery 4.82 Beta features, bugs & suggestions - Korrd - 11-30-2006 The invisible lanes problem only happened to me once. After that, i could only see lanes within the limit. I have to say that the 45k limit is quite useful when sneaking on tradelaned systems. It allows you to see the lanes from further away and plot a more efficient course. Discovery 4.82 Beta features, bugs & suggestions - Nightfall - 11-30-2006 A question: should all the Class 10 shields have the same stats? Check PM for one more which doesn't need posting, would be a funny spoiler. :) Discovery 4.82 Beta features, bugs & suggestions - Qunitinius~Verginix - 12-01-2006 Yes, I think that all the cap ship sheilds should have the same stats. I will make people choose chat kinda of sheild they want on their ship instead of always picking gravitron. Here is an Idea. Reduce the price of cap ships by the price of the sheild for that ship. Then make the players have to buy a sheild and they can choose which of the three they want. Discovery 4.82 Beta features, bugs & suggestions - Coconut202 - 12-01-2006 I got a Big Problem I just DLed the New Mod and Every time i log on to my trader it says possible Cheater?? I have no other Mods Activated Help :( :$ Discovery 4.82 Beta features, bugs & suggestions - BestFlyerHere - 12-01-2006 That seems to be happening a lot, I've seen it. Never to me tho. Discovery 4.82 Beta features, bugs & suggestions - Nightfall - 12-01-2006 Sorry, I meant the fighter Class 10 shields. They all have the same numbers. Anyway, moving back to the VHFs: I fought a Slipstream tonight in 3 gun only fights, the pilot was Vtec and we all know his skill. I'm not looking at the numbers now, this is just out of what happened. If you want I'll look at the numbers.
Anyway, maybe get the Manta heavier on that turning, it has double mass of a Sabre, it should turn like that, maybe even get it 1000+ armor. I wouldn't mind some power cut off as it can fire four decent codes and the Buckshots while using a swarm missile quite a lot... edit: At current maneuverability, I'd suggest lowering armor value to the Viper's or such (8400-9400), though, I'm for the lower part of the half. Discovery 4.82 Beta features, bugs & suggestions - Fellow Hoodlum - 12-01-2006 Most of the *cheating* occuring is only down to a change of specifications on the ship you are trying to launch. The main problem has been with traders all having a change of hold size, and people like me leaving them full up. Also the other major problem has been, now they cannot mount gunboat weapons, they have to be unmounted before launch, otherwise, the server thinks you are cheating. Check the readme for stats ... Hoodlum |