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Ending the Capship Issue(and more) - Printable Version

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Ending the Capship Issue(and more) - n00bl3t - 06-10-2008

' Wrote:And THAT is how power works. Strength in numbers.

Divide and conquer.


Ending the Capship Issue(and more) - Eppy - 06-10-2008

To do that you need coordination and organization. Do you know what I call that?

A faction.

:P


Ending the Capship Issue(and more) - n00bl3t - 06-10-2008

' Wrote:To do that you need coordination and organization. Do you know what I call that?

A faction.

:P

Ever heard of guerilla warfare? Perhaps individual cells? Stand-alone complex? Conventional military tactics will not stand up. (The tactics that the military organization of the 101st are using.):)

' Wrote:Independent players can walk about, but the thing is, if they choose to RP as a member of a faction where there is a player based faction for, they really ought to have a better reason than the fact that they want a capship. Why? Because capships are usually restricted, as an enticement, for advancement in PBFs. If an indie joined a PBF with hopes of a cruiser, his/her dreams would be shattered, due to the fact that it would take (OH NO!) time to receive that battleship. Thus, the indie goes off, gets a capship, and RPs as the big admiral that he was too lazy to become through the faction process.

Takes enough time with trading. That's why it's so expensive. No need for the faction process.

' Wrote:Factions disrespect indies that march around and try to act like faction leaders. Factions disrespect indies that are indies for the sole reason of getting a capship and skipping the whole rank-advancement process. Factions disrespect indies that have no idea of what ZoI is, and create massive amounts of trouble and discord in their ZoI.

I will quote all you have written in context. I am utterly terrible at finding threads so I ask for enlightenment from one so knowledgeable as yourself. Where in the rules does it say I have to go through a rank-advancement process to access all equipment and features of the Discovery mod?

' Wrote:Finally, regarding your ranting about how most of the people on the server have no problems with indie capships. Allow me to enlighten you.

If you're not registered to vote, you can still have an opinion. But do your opinions get to affect the actual decisions? No.

These people that you talk about...The unregistered. They choose NOT to participate in our community via the forums. They choose to not care about the events that go on day to day, the very decisions that will affect them. They aren't on the forums, they don't participate, and frankly, when it comes to making decisions, they don't COUNT.

Trust me, we value them as players in the game, and they aren't treated any differently when it comes to the rules. The reason why they don't get counted in votes, tallys, debates, and discussions is all due to themselves. They refuse to participate on the forums, they pay for it. People have been asking them to get on the forums for ages. They aren't budging. Not our fault.

The MAJORITY, the voting majority, disagrees with you.

When it comes to making decisions about the server a significant proportion of the server does not count. How very true. These arguments, these restrictions, the sarcastic wit of the veteran forum members...why would they come?

I'd like to enlarge the fine print on your last statement. "The voting majority".


Ending the Capship Issue(and more) - Eppy - 06-10-2008

Quote: Conventional military tactics will not stand up. (The tactics that the military organization of the 101st are using.)

This isn't real life, mate, this is FL. Things work a little differently here. Geurilla warfare isn't as difficult to combat as it is in real life.


Ending the Capship Issue(and more) - Robert.Fitzgerald - 06-10-2008

The anti-faction attitude here is immense... Honestly, do you guys and gals over in that camp really believe all factions are evil, power-mongering and independent-hating admin-buddies?


Ending the Capship Issue(and more) - n00bl3t - 06-10-2008

' Wrote:This isn't real life, mate, this is FL. Things work a little differently here. Geurilla warfare isn't as difficult to combat as it is in real life.

Time will tell.

' Wrote:Let me add my understanding on this issue.

A long time ago, Disco was made.
The Disco Community noticed that NPC's are dumb.
The Disco Community noticed that the Liberty Government is static and doesnt say anything other than what the Overlorda of Microsoft told them to say.
The Disco Community said "This isn't good! without life the Disco will die. The Disco must not die."
The Disco Community said "We must do something! We shall be the government so that Disco does not die."
The Disco Community made offical factions that Roleplay as the governments of each houses, as we all know...the NPC's are dumb.
The Disco Community OFFICAL Player Factions are the Governments of each house. Those Governments are directly responsible for the production of any ship, whether it be Capital ship or a Starflier Light fighter.

You cannot be an INDY CAP ship owner without RP and be part of the COMMUNITY. That is the failing in your thinking Akum. You are trying to pull down years of history of RP by allowing INDIES to do what ever they want to do. Disco is NOT INDY driven. It is Community Driven with the leadership of Igiss. This community has said that capships are to be restricted, by ROLEPLAY, but many INDIES stick their nose up at having to write some RP story and working WITH the community. The INDIES want to do whatever they want to do...if they REALLY want to fly a Cap ship they should take their INDEPENDANT thinking and go to the PVP server.

THAT is the problem of the CAP SHIP issue, not the restrictions on obtaining and using one.

Yes. You have hit the nail on the head. Any indy that wants a capital ship is simply seeking to pwn. Even though that capships can be killed by two bombers and everyone knows this, these stupid indies still want to fly the big ship that they can get pwned in. Makes perfect sense, the adherence to fly a ship that one gets pwned in is the essential attitude that is required in a PVP server.

' Wrote:All of you that so call fight for all the indie cap ships out there.

When was the last time you jumped into a VHF and flew around gamma/delta/kappa?

Try stepping down from your "oh so powerful" ship and fly a VHF like the rest of us, fly around for a bout a week, and just count the number of BSs, BCs, Dessies, Cruisers, Dreadnaughts you stumble upon...
Then you will know the problem first hand.
Try moving anywhere into your enemy's ZoI just to find 5 cap ships orbiting, oorp chating and just looking for something to kill.

Why trust any of us, who fly there almost everyday for the past year or more, here, i will personaly finance your ship if needs be, so you will finaly see the problem first hand and witness what we all are talking about.
If there wasn't a problem, than the issue wouldn't of rose up. but as it happens in system after system, house after house, faction after faction, that so many people of this comunity see the problem.
but yet, you refuse to acknowledge it, to affraid to put your own RP on review, to affraid for the chance you will need to improve it or work on it, or god forgive, even fly a smaller ship like the rest of us.. this is unthinkable...
Might I remind you all, this is an RP server - Role Playing server. Not a PvP server.
Here, what matters is the Role Play, not who has the bigger ship or the stronger guns.
It seems a lot of players forget that.

As for rules, they are written and enforced to guard the community from abuses such as these, they are made by the community, for the community.
And when the community rises up and says that the SPAMMING of Cap ships is ruining the game for them, then it means actions need to be taken to yet again to ensure this community still enjoys the game it so much loves.

I'm an outcast. Will Alpha count?

Okay, lets say I raid the Corsair homeworld. I would not be as foolish to do so in a VHF, as it would force me to use my escape pod and waste the resources spent on constructing my ship as well as a single fighter attacking an opposing homeworld should be killed by a patrol before I even get close, so if I attack in a single fighter I am OORP.

If I was raiding the Corsair homeworld properly, in a capital ship that is, I would have no problem facing other capital ships. Especially since I would expect a homeworld to be guarded exceptionally well. If these capships are OORP I will still fight, maintain my RP and then sanction them later.

Would you be willing to finance my OC bomber? So that I can see things from your view. I already have fighters and such, but a bomber would really make my day.

' Wrote:The anti-faction attitude here is immense... Honestly, do you guys and gals over in that camp really believe all factions are evil, power-mongering and independent-hating admin-buddies?

Anti-faction-taking-power attitude actually. Anti-restriction maybe. A few others that are minor.

That camp? We have no camps. While you sleep we work.

People with power are afraid of one thing; losing their power. They also want one thing; more power. It is highly unlikely that you will understand the motivations and beliefs of the independents in "that camp". I don't like what's happening now, but not as much as I won't like what might happen if I don't oppose what happens now.

Regarding Admin-buddys: Aren't there some factions with Admins in them? It would be very difficult for a person to be in a clan and not be friendly with the clan that they belong to.


Ending the Capship Issue(and more) - Robert.Fitzgerald - 06-10-2008

Okay, so from your response, I will assume you believe all factions are bad/restrictive/so forth towards independents in general. Is this correct?

Quote:People with power are afraid of one thing; losing their power. They also want one thing; more power. It is highly unlikely that you will understand the motivations and beliefs of the independents in "that camp". I don't like what's happening now, but not as much as I won't like what might happen if I don't oppose what happens now.

I have more independent characters than factionised ones, and I play them a lot more than my faction ships. But, since I actually joined up to a few factions, that makes me distant and not knowledgeable. Right?


Ending the Capship Issue(and more) - n00bl3t - 06-10-2008

' Wrote:Okay, so from your response, I will assume you believe all factions are bad/restrictive/so forth towards independents in general. Is this correct?

No not at all. The BAF faction leader simply asked us to register ships. I did so. They asked nicely.

OC faction leader did not simply ask us to register our ships. Register or die. Not very nice.

Edit: BAF also did not set limits on who could fly what, from what I saw. I could be mistaken.

Second edit:
' Wrote:Da flames are marching in...

Sure, Each system owning faction should own capital ships produced there... fighters could be free for all, capital ships should be OWNED...

Becouse there would be no need to control capital ships with high pricess, these could drop.

Factions would act as "military police" over their faction's ships, should there be an Indie flying their ship without premission they would treat it that way....

I suppose things are like that right now. Just not there yet... the rules state that system owning faction makes the rules for that system... So if someone steals your battleship you are allowed to whank them...

This is not as much an rule Issue as it is a Faction Issue...

Yes. You are so right. So the 101st have no claim whatsoever on the Battleship or Destroyer. Solved.


Ending the Capship Issue(and more) - Treewyrm - 06-10-2008

Quote:Any indy that wants a capital ship is simply seeking to pwn. Even though that capships can be killed by two bombers and everyone knows this, these stupid indies still want to fly the big ship that they can get pwned in. Makes perfect sense, the adherence to fly a ship that one gets pwned in is the essential attitude that is required in a PVP server.
What makes you think that they know about vulnerabilities of the capital ships they bought? There is no sticker on it saying so. Assumption of "everyone knowing this" is far-fetching and missing entirely. Ship looks big? Yes. Lots of turrets? Yes. Lots of armor? Yes. Pump the engines! Firepower is here! So there you have it. Until it's a bomber wing coming at attack vector they're feeling quite well about their safety. A couple of fighters might not pose a threat, one bomber most likely not pose a threat as well, a smaller capital ship most likely not either. Of course if it's someone of same ship class but hostile well that does look like an invitation to a good fight then! And then need for more firepower! Bring it on in full cerberus loadout, fairly good loadout might I add, and a very good indication of a certain quality of a pilot behind them. Makes sense.


Ending the Capship Issue(and more) - Robert.Fitzgerald - 06-10-2008

Well, one thing that can be ascertained by this thread is that peaceful registrations are more likely to be successful than ... dare I say it, hostile ones.

Ships sold in Guard systems belong to the owning faction? That's good for the RHA changes.