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Ending the Capship Issue(and more) - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Rules (https://discoverygc.com/forums/forumdisplay.php?fid=25) +--- Thread: Ending the Capship Issue(and more) (/showthread.php?tid=9215) |
Ending the Capship Issue(and more) - n00bl3t - 06-10-2008 ' Wrote:And THAT is how power works. Strength in numbers. Divide and conquer. Ending the Capship Issue(and more) - Eppy - 06-10-2008 To do that you need coordination and organization. Do you know what I call that? A faction. :P Ending the Capship Issue(and more) - n00bl3t - 06-10-2008 ' Wrote:To do that you need coordination and organization. Do you know what I call that? Ever heard of guerilla warfare? Perhaps individual cells? Stand-alone complex? Conventional military tactics will not stand up. (The tactics that the military organization of the 101st are using.):) ' Wrote:Independent players can walk about, but the thing is, if they choose to RP as a member of a faction where there is a player based faction for, they really ought to have a better reason than the fact that they want a capship. Why? Because capships are usually restricted, as an enticement, for advancement in PBFs. If an indie joined a PBF with hopes of a cruiser, his/her dreams would be shattered, due to the fact that it would take (OH NO!) time to receive that battleship. Thus, the indie goes off, gets a capship, and RPs as the big admiral that he was too lazy to become through the faction process. Takes enough time with trading. That's why it's so expensive. No need for the faction process. ' Wrote:Factions disrespect indies that march around and try to act like faction leaders. Factions disrespect indies that are indies for the sole reason of getting a capship and skipping the whole rank-advancement process. Factions disrespect indies that have no idea of what ZoI is, and create massive amounts of trouble and discord in their ZoI. I will quote all you have written in context. I am utterly terrible at finding threads so I ask for enlightenment from one so knowledgeable as yourself. Where in the rules does it say I have to go through a rank-advancement process to access all equipment and features of the Discovery mod? ' Wrote:Finally, regarding your ranting about how most of the people on the server have no problems with indie capships. Allow me to enlighten you. When it comes to making decisions about the server a significant proportion of the server does not count. How very true. These arguments, these restrictions, the sarcastic wit of the veteran forum members...why would they come? I'd like to enlarge the fine print on your last statement. "The voting majority". Ending the Capship Issue(and more) - Eppy - 06-10-2008 Quote: Conventional military tactics will not stand up. (The tactics that the military organization of the 101st are using.) This isn't real life, mate, this is FL. Things work a little differently here. Geurilla warfare isn't as difficult to combat as it is in real life. Ending the Capship Issue(and more) - Robert.Fitzgerald - 06-10-2008 The anti-faction attitude here is immense... Honestly, do you guys and gals over in that camp really believe all factions are evil, power-mongering and independent-hating admin-buddies? Ending the Capship Issue(and more) - n00bl3t - 06-10-2008 ' Wrote:This isn't real life, mate, this is FL. Things work a little differently here. Geurilla warfare isn't as difficult to combat as it is in real life. Time will tell. ' Wrote:Let me add my understanding on this issue. Yes. You have hit the nail on the head. Any indy that wants a capital ship is simply seeking to pwn. Even though that capships can be killed by two bombers and everyone knows this, these stupid indies still want to fly the big ship that they can get pwned in. Makes perfect sense, the adherence to fly a ship that one gets pwned in is the essential attitude that is required in a PVP server. ' Wrote:All of you that so call fight for all the indie cap ships out there. I'm an outcast. Will Alpha count? Okay, lets say I raid the Corsair homeworld. I would not be as foolish to do so in a VHF, as it would force me to use my escape pod and waste the resources spent on constructing my ship as well as a single fighter attacking an opposing homeworld should be killed by a patrol before I even get close, so if I attack in a single fighter I am OORP. If I was raiding the Corsair homeworld properly, in a capital ship that is, I would have no problem facing other capital ships. Especially since I would expect a homeworld to be guarded exceptionally well. If these capships are OORP I will still fight, maintain my RP and then sanction them later. Would you be willing to finance my OC bomber? So that I can see things from your view. I already have fighters and such, but a bomber would really make my day. ' Wrote:The anti-faction attitude here is immense... Honestly, do you guys and gals over in that camp really believe all factions are evil, power-mongering and independent-hating admin-buddies? Anti-faction-taking-power attitude actually. Anti-restriction maybe. A few others that are minor. That camp? We have no camps. While you sleep we work. People with power are afraid of one thing; losing their power. They also want one thing; more power. It is highly unlikely that you will understand the motivations and beliefs of the independents in "that camp". I don't like what's happening now, but not as much as I won't like what might happen if I don't oppose what happens now. Regarding Admin-buddys: Aren't there some factions with Admins in them? It would be very difficult for a person to be in a clan and not be friendly with the clan that they belong to. Ending the Capship Issue(and more) - Robert.Fitzgerald - 06-10-2008 Okay, so from your response, I will assume you believe all factions are bad/restrictive/so forth towards independents in general. Is this correct? Quote:People with power are afraid of one thing; losing their power. They also want one thing; more power. It is highly unlikely that you will understand the motivations and beliefs of the independents in "that camp". I don't like what's happening now, but not as much as I won't like what might happen if I don't oppose what happens now. I have more independent characters than factionised ones, and I play them a lot more than my faction ships. But, since I actually joined up to a few factions, that makes me distant and not knowledgeable. Right? Ending the Capship Issue(and more) - n00bl3t - 06-10-2008 ' Wrote:Okay, so from your response, I will assume you believe all factions are bad/restrictive/so forth towards independents in general. Is this correct? No not at all. The BAF faction leader simply asked us to register ships. I did so. They asked nicely. OC faction leader did not simply ask us to register our ships. Register or die. Not very nice. Edit: BAF also did not set limits on who could fly what, from what I saw. I could be mistaken. Second edit: ' Wrote:Da flames are marching in... Yes. You are so right. So the 101st have no claim whatsoever on the Battleship or Destroyer. Solved. Ending the Capship Issue(and more) - Treewyrm - 06-10-2008 Quote:Any indy that wants a capital ship is simply seeking to pwn. Even though that capships can be killed by two bombers and everyone knows this, these stupid indies still want to fly the big ship that they can get pwned in. Makes perfect sense, the adherence to fly a ship that one gets pwned in is the essential attitude that is required in a PVP server.What makes you think that they know about vulnerabilities of the capital ships they bought? There is no sticker on it saying so. Assumption of "everyone knowing this" is far-fetching and missing entirely. Ship looks big? Yes. Lots of turrets? Yes. Lots of armor? Yes. Pump the engines! Firepower is here! So there you have it. Until it's a bomber wing coming at attack vector they're feeling quite well about their safety. A couple of fighters might not pose a threat, one bomber most likely not pose a threat as well, a smaller capital ship most likely not either. Of course if it's someone of same ship class but hostile well that does look like an invitation to a good fight then! And then need for more firepower! Bring it on in full cerberus loadout, fairly good loadout might I add, and a very good indication of a certain quality of a pilot behind them. Makes sense. Ending the Capship Issue(and more) - Robert.Fitzgerald - 06-10-2008 Well, one thing that can be ascertained by this thread is that peaceful registrations are more likely to be successful than ... dare I say it, hostile ones. Ships sold in Guard systems belong to the owning faction? That's good for the RHA changes. |