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Idea on Capships, Bombers, and VHFs - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Balance (https://discoverygc.com/forums/forumdisplay.php?fid=31) +---- Thread: Idea on Capships, Bombers, and VHFs (/showthread.php?tid=13034) |
Idea on Capships, Bombers, and VHFs - Camtheman Of Freelancer4Ever - 10-18-2008 Its freaky, not being able to be invincible to almost all the NPC's in a battleship. Ugh. I just hope there are dual barreled turrets:) Idea on Capships, Bombers, and VHFs - Yngen - 10-19-2008 ' Wrote:Two things wrong with this. First, someone could simply use engine kill and continue at 250m/s speed for a very long time. -Put a cruise disruptor on the VHF and the 250 m/s drift is taken care of. I do it all the time to bombers now when they want to get their guns on me. This puts the VHF in a unique position to counter the bomber. -increasing the energy drain on a bomber's thruster would have to be done judiciously. The suggestion was for 5 seconds of thrust which is ridiculous. However something less than the 11K or so one can thrust on a Nomad thruster could be worked out. Try to put the thrust time at just enough to get in range to fire and back out of BS range again, 5 or 6k total distance thrusted before you're at 0%? I think it would mean a special thruster that only bombers can equip...is that even possible? @Kress: -increasing bomber armor or firepower simply makes them more difficult for VHFs to kill. As I see it, most bombers take a long time to kill because they have so much armor and a huge pool of bats/bots. You can deliver accurate blows on them continuously and they will regenerate themselves 4 or 5 times over before you can kill them. There are no insta-kill weapons for bombers either. Hit them with a sunslayer or 10 and you might snap off a gun, same goes for missles, but the time you spend plowing through all those nanos...you basically have no choice but to take them down piece at a time. Increase their anti-cap ship potential yes (augment the nova damage, reduce speed, if you want to increase its range go ahead but as slow as it goes I don't think it will help,) and either leave the armor alone or decrease the nano/bot count. The idea about increasing thrust speed is merely an attempt to add uniqueness and specialization to the bomber class (I mean class too, to me bombers are a breed apart from fighters.) Nobody wants to see the Bomber usurp the VHFs position in the game, and it would be nice to have a ship elegant enough in it's purpose to do one job very well and suck at everything else. Idea on Capships, Bombers, and VHFs - gekerd - 10-19-2008 but I think every fighter (LF - Bomber) should not be able to mount an armor upgrade, it is a bit weird to have a fighter to have twice the weight on armor it normally has (MkVII) Idea on Capships, Bombers, and VHFs - Camtheman Of Freelancer4Ever - 10-20-2008 ^ I dont know about that, Armor upgrades are important But mk 8 upgrades on a BHG gunship is stupidly unrealisitic. Somehow, certain upgrades should be only made for bigger captial ships. I think its possible, since supernovas can only be mounted on bombers, whats the difference? Idea on Capships, Bombers, and VHFs - Cellulanus - 10-20-2008 I still want to see bombers that have 3-4 torp slots and only 2 guns. Idea on Capships, Bombers, and VHFs - Akumabito - 10-20-2008 Armor should come with the ship. Fighter armor that adds more than 10% is crap, making fighter duels last an hour or more is one reason no one flies a fighter, the second reason is that there is nothing you can do in a fighter than you can't do in a bomber, but you can do things in a bomber you can't do in a fighter. Idea on Capships, Bombers, and VHFs - Orin - 10-20-2008 You can't look as cool in a bomber as you can in a VHF. That has to count for something. But seriously, you can have an advantage against the arguably most-used ship class in the game in a VHF. I've said it once, I'll continue to say it: VHF > Bombers PvP-wise. Idea on Capships, Bombers, and VHFs - Akumabito - 10-20-2008 Actually bomber = VHF, but GB > vhf and bomber. Idea on Capships, Bombers, and VHFs - Orin - 10-20-2008 Indeed? Want to prove it? In my VHFs, I can destroy most bomber pilots. In my bomber, I can destroy most GB pilots. I'm not a very good pilot. Want to enlighten me? Idea on Capships, Bombers, and VHFs - Akumabito - 10-20-2008 You must not fight much, in a bomber I am equal to a fighter, in a GB I am far better than a bomber or fighter. |