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2020 PvE Overhaul, Phase 1: Current State and NPC/Mission Reworks - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: 2020 PvE Overhaul, Phase 1: Current State and NPC/Mission Reworks (/showthread.php?tid=179190) |
RE: 2020 PvE Overhaul, Phase 1: Current State and NPC/Mission Reworks - Lemon - 06-03-2020 Great work, thanks for tweaking the payouts! Might look at battleship payouts as well maybe E.g. Crayter and nomad missions with Marduk and carrier/dread spawning are way harder than a bunch of cruisers you just carve through and take a very long time to complete solo even in 2 people RE: 2020 PvE Overhaul, Phase 1: Current State and NPC/Mission Reworks - Lythrilux - 06-08-2020 I feel that Freeport 11 should have its missions removed. A neutral base giving out high-level missions to everyone is creating lots of weird ooRP situations like hostile factions working together to do missions, or foreign capitals leaving House space to shoot Nomads in Delta. It's not a perfect solution, but I think it'd make for a somewhat useful interim until Azurite is implemented properly. That, or Core/Order missions being moved back to their respective home systems like in the past would be a good change. Indie caps idling in home systems were/are good targets for raids, and when these were removed raiding activity decreased. Perhaps keep snub/gb missions to Delta and the cap ones in Mu and Rho. Ngl I think there's a real issue where too much activity is focused in Delta anyway, and it would be better if it was more evenly distributed. On another note, Dabadoru isn't giving out tiered missions for Order so they're having to use Freeport 11 instead of their own base. RE: 2020 PvE Overhaul, Phase 1: Current State and NPC/Mission Reworks - Lemon - 06-08-2020 Core has a missions base in Delta right? Just give order their own base in one of the many suitable bases And let Delta FP missions just for Zoners+Freelancer+other independent factions RE: 2020 PvE Overhaul, Phase 1: Current State and NPC/Mission Reworks - Lythrilux - 06-08-2020 (06-08-2020, 03:01 PM)Relation-Ship Wrote: Core has a missions base in Delta right? Apparently Dabadoru does give out high-level missions, according to Vitoniz30. Zoners, Freelancers, and anyone else could just take missions from faction bases, rather than a neutral one. RE: 2020 PvE Overhaul, Phase 1: Current State and NPC/Mission Reworks - Genocide Jill - 06-08-2020 (06-08-2020, 02:44 PM)Lythrilux Wrote: I feel that Freeport 11 should have its missions removed. A neutral base giving out high-level missions to everyone is creating lots of weird ooRP situations like hostile factions working together to do missions, or foreign capitals leaving House space to shoot Nomads in Delta. It's not a perfect solution, but I think it'd make for a somewhat useful interim until Azurite is implemented properly. That, or Core/Order missions being moved back to their respective home systems like in the past would be a good change. Indie caps idling in home systems were/are good targets for raids, and when these were removed raiding activity decreased. Perhaps keep snub/gb missions to Delta and the cap ones in Mu and Rho. Ngl I think there's a real issue where too much activity is focused in Delta anyway, and it would be better if it was more evenly distributed. That would actually remove stray LSF capital ships flying to Delta through Kusari to farm those missions, and some oddball Federal Bismarcks going there for the same purpose. RE: 2020 PvE Overhaul, Phase 1: Current State and NPC/Mission Reworks - xenomorph - 06-08-2020 (06-08-2020, 03:11 PM)Genocide Jill Wrote:(06-08-2020, 02:44 PM)Lythrilux Wrote: I feel that Freeport 11 should have its missions removed. A neutral base giving out high-level missions to everyone is creating lots of weird ooRP situations like hostile factions working together to do missions, or foreign capitals leaving House space to shoot Nomads in Delta. It's not a perfect solution, but I think it'd make for a somewhat useful interim until Azurite is implemented properly. That, or Core/Order missions being moved back to their respective home systems like in the past would be a good change. Indie caps idling in home systems were/are good targets for raids, and when these were removed raiding activity decreased. Perhaps keep snub/gb missions to Delta and the cap ones in Mu and Rho. Ngl I think there's a real issue where too much activity is focused in Delta anyway, and it would be better if it was more evenly distributed. +1 RE: 2020 PvE Overhaul, Phase 1: Current State and NPC/Mission Reworks - Lemon - 06-08-2020 Would it be possible to get and display a list of pure cap missions bases now that they matter with this awesome overhaul? Because everyone keeps telling beginners "just go to delta" RE: 2020 PvE Overhaul, Phase 1: Current State and NPC/Mission Reworks - VinitS - 06-08-2020 (06-08-2020, 03:11 PM)Genocide Jill Wrote:(06-08-2020, 02:44 PM)Lythrilux Wrote: I feel that Freeport 11 should have its missions removed. A neutral base giving out high-level missions to everyone is creating lots of weird ooRP situations like hostile factions working together to do missions, or foreign capitals leaving House space to shoot Nomads in Delta. It's not a perfect solution, but I think it'd make for a somewhat useful interim until Azurite is implemented properly. That, or Core/Order missions being moved back to their respective home systems like in the past would be a good change. Indie caps idling in home systems were/are good targets for raids, and when these were removed raiding activity decreased. Perhaps keep snub/gb missions to Delta and the cap ones in Mu and Rho. Ngl I think there's a real issue where too much activity is focused in Delta anyway, and it would be better if it was more evenly distributed. +1 RE: 2020 PvE Overhaul, Phase 1: Current State and NPC/Mission Reworks - Ice Princess - 06-08-2020 Just give every house high reward cap missions against nomads. Liberty in Alaska (afaik they exist already), Kusari in Tohoku, Rheinland in Omega-58 or Thuringia and Bretonia in Darlington. RE: 2020 PvE Overhaul, Phase 1: Current State and NPC/Mission Reworks - Busy Miner - 06-08-2020 (05-12-2020, 10:16 AM)HoakinBlackforge Wrote:(05-12-2020, 10:00 AM)St.Denis Wrote: People have complained about the lack of Traders so that they can pirate them. I believe that this kind of payout will reduce people needing to trade even more. Hell, yes. And I second the idea of cap-ships actually having mass and ramming-damage of their own. |