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Discovery 4.80 features, bugs & suggestions - Printable Version

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Discovery 4.80 features, bugs & suggestions - marauder - 06-25-2006

Bug with the starblazer.

Info card says it's got a CD mount when it doesn't.

Either the info card or the ship is wrong.


Discovery 4.80 features, bugs & suggestions - kiggles - 06-25-2006

The info card for the Werewolf says it is a Wolfhound.

Kiggles :cool:


Discovery 4.80 features, bugs & suggestions - gezza999 - 07-03-2006

The NPC Corsair Osirises have Corsair Battleship weapons (like they should). They only fire once at a time though, and the corsair turrets are fastfire turrets. :crazy:


Discovery 4.80 features, bugs & suggestions - Nightfall - 07-11-2006

One thing I've noticed:

The Taiidan Bomber - should it be so agile?
I mean, it's moving like a Light Fighter!!! :wacko:


Discovery 4.80 features, bugs & suggestions - msmith619 - 07-11-2006

I bought a Kusari battleship. Moving through asteroids is an imposibility, I tried going to Toledo, and hour and 45 minutes to get there.
My suggestion:
Could the Kusari bs "fins" and "spines" retract when it goes into cruise speed? It would still be a large target and bounce but not get hung up all the time like I was doing.
BabyDoc


Discovery 4.80 features, bugs & suggestions - Korrd - 07-11-2006

That is not possible. Or quite difficult to accomplish...

What can be done is to exclude the fins of the hit-box. That would make the asteroids go through the fins...


(OT: wow. the new Firefox 2 checks the spelling as you write... That would be useful to some people here who has terrible grammar :))


Discovery 4.80 features, bugs & suggestions - Kane - 07-11-2006

Just a quick question here...

Is it possible to get a list of what is going to be included in the next version so far, or what is planned on being included?


Discovery 4.80 features, bugs & suggestions - Teaboy - 07-12-2006

faction tags pls! :/


Discovery 4.80 features, bugs & suggestions - Arron_Smith - 07-17-2006

I dont no if this could work, it might be able to though. Maybe make the bases (Or just a few non-critical ones) in systems destructible? Then have a respawn time for them to come back.

It would make raiding systems more interesting if you could RP that you're moving to attack an enemies shipyard etc.

Just my idea :)


Discovery 4.80 features, bugs & suggestions - The_Laser - 07-17-2006

im sorry if this is mentioned before but 14 pages are hard form me to read fully but the armoured transport seems a bit outclassed by alot of other no transports (heavy lifter etc). i would like to propose it be made more agile, slightly better hull armoured and a 50-100 (or more) cargo increase. it just seems that considering most of the NPC factions use it it should be better (agility most of all)