RE: The Unioners - Faction information - Alex(Pineapple) - 08-05-2018
Ladies... I might not have much to do with this conversation, but i ask you kindly to calm your nips. Please stop with this before it get's too far.
~Your Favourite Pineapple
RE: The Unioners - Faction information - St.Denis - 08-05-2018
Before this gets completely out of hand, we will weigh in here and tell you how this actually goes.
If you care to look at this Thread:
https://discoverygc.com/forums/showthread.php?tid=159096
It shows the current Leader of The Unioners is:
Quote:UN| ______ Reichsarbeitergesellschaft (Unioners) _ @Neraxon
Until such time as Neraxon hands over the Faction, using the official Thread for it, he will remain the Leader.
If he disappears for a length of time, somewhere in the region of 2 months (this gives time for him to re-appear), the Faction can put in a Player's/Faction Request for the Faction to be handed to someone else.
If we see, as we did with the previous incarnation of Samura, a plethora of differing claims, after a Faction Leader has disappeared with no handover, then we have no problem in making the Faction Unofficial.
2i/cs, as designated by the Leader, are the caretakers in the absence of the Leader. He can not be replaced until the Leader says so.
Hopefully we have made ourselves clear.
RE: The Unioners - Faction information - Neraxon - 08-05-2018
Sorry for my long time , part time awayness due to rl issues and sickness. Tanith you get your faction back today <3 sorry for the long waiting.
Nekro tried his best to represent me and he did good.
So stop that drama now please.
RE: The Unioners - Faction information - Enkidu - 08-05-2018
(08-05-2018, 09:14 PM)Neraxon Wrote: Sorry for my long time , part time awayness due to rl issues and sickness. Tanith you get your faction back today <3 sorry for the long waiting.
Nekro tried his best to represent me and he did good.
So stop that drama now please.
Damn, man.
And thank you. You've saved UN's ass here.
I've been really damn sick myself lately. Been hospitalised a few times over the last month. If you need to chat, I'm usually around.
RE: The Unioners - Faction information - Mephistoles - 08-05-2018
Hello, team. I just wanted to change the subject and hopefully lighten the mood here with this post.
(08-05-2018, 08:48 PM)Tænì Wrote: The original password was Independence Day, in reference to the terrible eighties movie, of course.
If we're thinking of the same film, Independence Day is a 90s film. And it's not terrible, it's awesome.
Carry on.
RE: The Unioners - Faction information - Alex(Pineapple) - 08-05-2018
(08-05-2018, 09:14 PM)St.Denis Wrote: Before this gets completely out of hand, we will weigh in here and tell you how this actually goes.
If you care to look at this Thread:
https://discoverygc.com/forums/showthread.php?tid=159096
It shows the current Leader of The Unioners is:
Quote:UN| ______ Reichsarbeitergesellschaft (Unioners) _ @Neraxon
Until such time as Neraxon hands over the Faction, using the official Thread for it, he will remain the Leader.
If he disappears for a length of time, somewhere in the region of 2 months (this gives time for him to re-appear), the Faction can put in a Player's/Faction Request for the Faction to be handed to someone else.
If we see, as we did with the previous incarnation of Samura, a plethora of differing claims, after a Faction Leader has disappeared with no handover, then we have no problem in making the Faction Unofficial.
2i/cs, as designated by the Leader, are the caretakers in the absence of the Leader. He can not be replaced until the Leader says so.
Hopefully we have made ourselves clear.
Thank you Denis and thank you Nera. Now this is all clear let's have a glass of juice. UN may now live again!
RE: The Unioners - Faction information - The Syndicate Leagues - 08-24-2018
Faction Information page is being revitalised. Formatting will be altered, and content revamped.
RE: The Unioners - Faction information - Laz - 08-24-2018
I can safely say I am never going to read this in it's current form. You seem to have forgotten to implement proper line breaks. I have a widescreen monitor and these walls of text are just an eye sore - god knows how someone with a smaller resolution is viewing this. If you want other people to read I would suggest splitting these chunks into smaller sections of three-five paragraphs long; depending on the size.
This:
(09-21-2016, 08:50 PM)The Unioners Wrote: The Unioners finance themselves, outside of the aggressive piracy and theft they're notorious for, by dominating Liberty-Rheinland Diamond smuggling - they run said Diamonds from Kreuzberg to Dawson, occasionally even further. The Xenos have been trying to encroach on Unioner routes for years and years, without any success to speak of. The Unioners have come into frequent shadow conflict with the Red Hessians over Diamond supremacy throughout the years - their relations, whilst historically strong due to Unioner assistance to the Hessians in their founding years, has always been a precarious one at best due to the extreme political differences between them, and occasional Unioner incursions into Dresden to pilfer Diamonds off the books has been met by savage Hessian attack. Most of the time, however, the Hessians tolerate the Unioners for the trade, shipbuilding prowess and logistical competence they provide, whilst the Unioners avoid antagonising the Hessians overtly out of fear of attracting Hessian firepower and antagonising their cosmic neighbours, the LWB.
Though the Unioners remain dominant in the eastern Independent Worlds smuggling trade, they do so with caution; preferring not to antagonise the local Liberty Rogues or to draw attention to their divergences from the Coalition narrative of the Rheinland Popular Revolution. Unioner provisions are primarily pilfered off of trade convoys (as always, preferably those of Republican) throughout their zone of influence, although Kreuzberg in New Berlin is a reliable supplier of H-Fuel and Side Arms. The Unioners also put their hereditary ship-building skills to work for them, producing Basic Alloys and maintaining ships of factions Sirius wide. Much of the Unioners imported income comes from the fabrication of ships for foreign agencies (even if they are despised). It is generally accepted that if you can give the Unioners a ship design, something that they desire, and the materials to build it with, they will build you anything.
To this:
(09-21-2016, 08:50 PM)The Unioners Wrote: The Unioners finance themselves, outside of the aggressive piracy and theft they're notorious for, by dominating Liberty-Rheinland Diamond smuggling - they run said Diamonds from Kreuzberg to Dawson, occasionally even further. The Xenos have been trying to encroach on Unioner routes for years and years, without any success to speak of.
The Unioners have come into frequent shadow conflict with the Red Hessians over Diamond supremacy throughout the years - their relations, whilst historically strong due to Unioner assistance to the Hessians in their founding years, has always been a precarious one at best due to the extreme political differences between them, and occasional Unioner incursions into Dresden to pilfer Diamonds off the books has been met by savage Hessian attack.
Most of the time, however, the Hessians tolerate the Unioners for the trade, shipbuilding prowess and logistical competence they provide, whilst the Unioners avoid antagonising the Hessians overtly out of fear of attracting Hessian firepower and antagonising their cosmic neighbours, the LWB.
Though the Unioners remain dominant in the eastern Independent Worlds smuggling trade, they do so with caution; preferring not to antagonise the local Liberty Rogues or to draw attention to their divergences from the Coalition narrative of the Rheinland Popular Revolution. Unioner provisions are primarily pilfered off of trade convoys (as always, preferably those of Republican) throughout their zone of influence, although Kreuzberg in New Berlin is a reliable supplier of H-Fuel and Side Arms.
The Unioners also put their hereditary ship-building skills to work for them, producing Basic Alloys and maintaining ships of factions Sirius wide. Much of the Unioners imported income comes from the fabrication of ships for foreign agencies (even if they are despised). It is generally accepted that if you can give the Unioners a ship design, something that they desire, and the materials to build it with, they will build you anything.
I do not know what resolution you are running, but I assume from this it must be 4000 wide.
RE: The Unioners - Faction information - The Syndicate Leagues - 08-24-2018
(08-24-2018, 09:40 AM)Laz Wrote: I can safely say I am never going to read this in it's current form. You seem to have forgotten to implement proper line breaks. I have a widescreen monitor and these walls of text are just an eye sore - god knows how someone with a smaller resolution is viewing this. If you want other people to read I would suggest splitting these chunks into smaller sections of three-five paragraphs long; depending on the size.
This:
(09-21-2016, 08:50 PM)The Unioners Wrote: The Unioners finance themselves, outside of the aggressive piracy and theft they're notorious for, by dominating Liberty-Rheinland Diamond smuggling - they run said Diamonds from Kreuzberg to Dawson, occasionally even further. The Xenos have been trying to encroach on Unioner routes for years and years, without any success to speak of. The Unioners have come into frequent shadow conflict with the Red Hessians over Diamond supremacy throughout the years - their relations, whilst historically strong due to Unioner assistance to the Hessians in their founding years, has always been a precarious one at best due to the extreme political differences between them, and occasional Unioner incursions into Dresden to pilfer Diamonds off the books has been met by savage Hessian attack. Most of the time, however, the Hessians tolerate the Unioners for the trade, shipbuilding prowess and logistical competence they provide, whilst the Unioners avoid antagonising the Hessians overtly out of fear of attracting Hessian firepower and antagonising their cosmic neighbours, the LWB.
Though the Unioners remain dominant in the eastern Independent Worlds smuggling trade, they do so with caution; preferring not to antagonise the local Liberty Rogues or to draw attention to their divergences from the Coalition narrative of the Rheinland Popular Revolution. Unioner provisions are primarily pilfered off of trade convoys (as always, preferably those of Republican) throughout their zone of influence, although Kreuzberg in New Berlin is a reliable supplier of H-Fuel and Side Arms. The Unioners also put their hereditary ship-building skills to work for them, producing Basic Alloys and maintaining ships of factions Sirius wide. Much of the Unioners imported income comes from the fabrication of ships for foreign agencies (even if they are despised). It is generally accepted that if you can give the Unioners a ship design, something that they desire, and the materials to build it with, they will build you anything.
To this:
(09-21-2016, 08:50 PM)The Unioners Wrote: The Unioners finance themselves, outside of the aggressive piracy and theft they're notorious for, by dominating Liberty-Rheinland Diamond smuggling - they run said Diamonds from Kreuzberg to Dawson, occasionally even further. The Xenos have been trying to encroach on Unioner routes for years and years, without any success to speak of.
The Unioners have come into frequent shadow conflict with the Red Hessians over Diamond supremacy throughout the years - their relations, whilst historically strong due to Unioner assistance to the Hessians in their founding years, has always been a precarious one at best due to the extreme political differences between them, and occasional Unioner incursions into Dresden to pilfer Diamonds off the books has been met by savage Hessian attack.
Most of the time, however, the Hessians tolerate the Unioners for the trade, shipbuilding prowess and logistical competence they provide, whilst the Unioners avoid antagonising the Hessians overtly out of fear of attracting Hessian firepower and antagonising their cosmic neighbours, the LWB.
Though the Unioners remain dominant in the eastern Independent Worlds smuggling trade, they do so with caution; preferring not to antagonise the local Liberty Rogues or to draw attention to their divergences from the Coalition narrative of the Rheinland Popular Revolution. Unioner provisions are primarily pilfered off of trade convoys (as always, preferably those of Republican) throughout their zone of influence, although Kreuzberg in New Berlin is a reliable supplier of H-Fuel and Side Arms.
The Unioners also put their hereditary ship-building skills to work for them, producing Basic Alloys and maintaining ships of factions Sirius wide. Much of the Unioners imported income comes from the fabrication of ships for foreign agencies (even if they are despised). It is generally accepted that if you can give the Unioners a ship design, something that they desire, and the materials to build it with, they will build you anything.
I do not know what resolution you are running, but I assume from this it must be 4000 wide.
Excellent idea. Please submit formatting tips as they come - we're going to redefine the look of all of our primary pages.
RE: The Unioners - Faction information - Princess_Stardust - 08-24-2018
I don't think you do follow your rep really.
Was in my Junker ship and got pirated by you guys when was restocking one of your POB, and we are meant to be Allied 
Was in my IMG ship and didn't get pirated ^^
Only difference was one was a Battlecruiser the other was a transport.
Oh well, stop supplying Union POB with supply's now ^^
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