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Dumb stuff harms the game - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Dumb stuff harms the game (/showthread.php?tid=180202) |
RE: Dumb stuff harms the game - Sniper - 05-30-2020 (05-30-2020, 04:13 AM)Shryke Wrote: What you're asking for is this particular base to have ooRP protections while enjoying all the inRP benefits. It just doesn't work that way. Note I gave examples of Eldorado and Goldgeist. This is not about ooRP protections per say but you do realise don't you that the rules around PoB's are ooRP. It's about the benefits v the harm to the community. It is clearly doing harm. RE: Dumb stuff harms the game - Hubjump - 05-30-2020 https://imgur.com/TxgfIQX To resupply the damage done by this valor spam which has lasted hours well... I'm not sure lads. I think off time sieging is bull. Excuse the rushed cropping lol That's not RP That's not interractions That's just bad for the game Sos bros But this adds literally nothing to the game play experience other than griefing Not saying sieging should be banned but something should be done to deter this kind of behaviour when sieging. RE: Dumb stuff harms the game - Darkseid667 - 05-30-2020 (05-30-2020, 05:33 AM)Hubjump Wrote: https://imgur.com/TxgfIQX observer2 is the Legate, the others are Valors. Well, at least ElDorado is next on the list. RE: Dumb stuff harms the game - Grumblesaur - 05-30-2020 (05-30-2020, 05:33 AM)Hubjump Wrote: https://imgur.com/TxgfIQX We started hours ago, right after a siege push against a base in Newcastle with a large rotation of players. No one person has been sieging consistently the entire time. RE: Dumb stuff harms the game - Sniper - 05-30-2020 (05-30-2020, 05:26 AM)SlappyTheRoach Wrote: Funny its 425pm for me... Ah, the land of the Long White Cloud. I know it well. Which part of NZ do you live in Slappy? RE: Dumb stuff harms the game - Darkseid667 - 05-30-2020 Maybe the gamemasters can make a trade event out of this, helping the communitiy rebuilding all the stuff in Bretonia, especially Dublin. RE: Dumb stuff harms the game - Darkseid667 - 05-30-2020 (05-30-2020, 05:38 AM)Sniper Wrote:(05-30-2020, 05:26 AM)SlappyTheRoach Wrote: Funny its 425pm for me... Maybe it is not New Zealand but Siberia
RE: Dumb stuff harms the game - Sniper - 05-30-2020 (05-30-2020, 05:35 AM)Grumblesaur Wrote: We started hours ago, right after a siege push against a base in Newcastle with a large rotation of players. No one person has been sieging consistently the entire time. This is not about the organisation of the attacks, which IMO are very good, well organised and clearly effective. Organised attacks always have a supreme advantage anyway. To quote: "The overall benefits it (Goldgeist) provides far and away outweigh the need for a small tiny myopic group of players who cannot see the full picture and the unnecessary negativity generated by a piss-poor decision to take it out with piss-poor RP." RE: Dumb stuff harms the game - Grumblesaur - 05-30-2020 (05-30-2020, 05:46 AM)Sniper Wrote:(05-30-2020, 05:35 AM)Grumblesaur Wrote: We started hours ago, right after a siege push against a base in Newcastle with a large rotation of players. No one person has been sieging consistently the entire time. Jammi already answered that question: (05-29-2020, 11:47 AM)jammi Wrote: Just to clarify a point on the rules. The requirement for a base siege is not RP with the owner, it is sufficient RP period. The siege declaration thread and cooldown times exist on an OORP level to notify the owners, accounting for situations where the relevant RP does not involve the owners' characters. RE: Dumb stuff harms the game - Hubjump - 05-30-2020 (05-30-2020, 05:30 AM)SlappyTheRoach Wrote: Um never heard of faction chat? Call some people to arms then. Defend your or whoever base till ends come Hmm yes let me go just pvp death my self for 2 hours as my entire faction is sleeping. Yeah no Most players are in UTC +2 and so I propose we have a set time for sieges at about... 4PM UTC time? Maybe 5? A wide enough time that we can squeeze everyone in. Maybe set days. Just anything to stop this anti social behaviour. Sure some players will be excluded but then we could have other hours where less damage can be done. The siege might last longer. But more interactions will come of it and it'll be easier to plan for both as a faction and independently. |