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My new game engine inspired by Freelancer and Discovery. - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: My new game engine inspired by Freelancer and Discovery. (/showthread.php?tid=66337) |
My new game engine inspired by Freelancer and Discovery. - Maylene - 10-12-2011 ' Wrote:New update: As your idea seems great and it would be awesome to see, it's sort of already in the works and called the Infinity Engine which is quite impressive. But in all honesty the multiplayer scene REALLY needs a lot more space games! Good luck! Also, another vid that is more up to date My new game engine inspired by Freelancer and Discovery. - jammi - 10-12-2011 ' Wrote:I don't want to have them selectable from Options because if one person has arcade and another has simulation, the arcade player would win easily. (I'm talking about in terms of maneuverability and maybe a few other factors).Have the option depend on the server you're playing on. As with current servers on Freelancer, you can't join if you're using the wrong version of mod. In single player / free roam you could select your own setting, but online you'd have to comply with what your server was using. My new game engine inspired by Freelancer and Discovery. - Switchback - 10-12-2011 gah, Now I wish I knew how to model D: im only good at writing things, but someone already offered :L Just to confirm that you actually did make a game engine, maybe to a proof of concept video to demonstrate the engines capabilities? Would quell everyones "IMPOSSIBRU GAME ENGINE" thing. My new game engine inspired by Freelancer and Discovery. - (ツ) - 10-12-2011 ' Wrote:As your idea seems great and it would be awesome to see, it's sort of already in the works and called the Infinity Engine which is quite impressive. But in all honesty the multiplayer scene REALLY needs a lot more space games! Good luck! Impressive Video. I wil play that. On a side note: I would totally love it, if some other ship popped up and typed something like"20 mil or ENGAGABUG" in a speeachbubble as big as the planet. Then you see some generic pews a bluemsg and how the player ragequits and gets on with his rl stuff.. My new game engine inspired by Freelancer and Discovery. - Tytanis - 10-12-2011 ' Wrote:As your idea seems great and it would be awesome to see, it's sort of already in the works and called the Infinity Engine which is quite impressive. But in all honesty the multiplayer scene REALLY needs a lot more space games! Good luck! Cool engine! Too bad they won't be going as an in-depth MMO. But yes, some of my portions will act like what you see in the video. ' Wrote:gah, Now I wish I knew how to model D: The only problem with showing a demo is not having a GUI nor renderer in place yet. I have been coding the "backbones" but I will work on getting a small demo out! My new game engine inspired by Freelancer and Discovery. - Cris - 10-12-2011 How are you planning to implement ore mining? My new game engine inspired by Freelancer and Discovery. - Tytanis - 10-13-2011 ' Wrote:How are you planning to implement ore mining? I had a small plan of having a mining skill. From shooting debris to dispatching mining drones! My new game engine inspired by Freelancer and Discovery. - Gman513 - 10-13-2011 Now that sounds rather familiar to Eve Online.... My new game engine inspired by Freelancer and Discovery. - Tytanis - 10-13-2011 ' Wrote:Now that sounds rather familiar to Eve Online.... I've only played EVE for about 30 minutes, have no idea how they work things. My new game engine inspired by Freelancer and Discovery. - Blodo - 10-14-2011 Let's not rip ideas off of EVE. I don't think this is what we would want discovery to ultimately become, a game of spreadsheets and stationary shootouts. |