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Discovery 4.82 Beta features, bugs & suggestions - Printable Version

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Discovery 4.82 Beta features, bugs & suggestions - TankTarget - 12-02-2006

Actually now that I think of it the idae of rheinland Frigate does not sound so outrageous and would be a good thing to have for the rheinland military.


Discovery 4.82 Beta features, bugs & suggestions - Kane - 12-02-2006

Did I hear call for a Rheinland Frigate?

I did! Should have thought about this one... If Liberty get's one, soon the Rheinlanders would pick up one of their own.

Version after this one, I would very much like to see a Rheinland Assault Frigate, and perhaps a Rheinland Carrier as well.


Discovery 4.82 Beta features, bugs & suggestions - marauder - 12-02-2006

The anti-shield missiles already drain your opponents power supply if they hit once the shields are down, we do not need another swarm missile or any more star wars, star trek or any other type of ship either.

@Nightfall: Igiss altered the fighter shields after I pointed out that player got to choose between the class 10 graviton (11,000+ energy) or the molecular/positron (8,000+ energy) while the NPC's got molecular and positron shields that rivaled the player graviton shields in energy, now theres actually a choice between the three shields, so now maybe people will stop only using the graviton ones...

About the gunboats:

Have you guys actually been reading what igiss wants the gunboats role to be or not?

The gunboat is not for killing cruisers/BS's off it's for killing other gunboats and fighters off, so giving gunboats anti-cruiser/BS weapons wouldn't be a good idea now would it?

About the rhienland frigate:

Heres a daft idea, lets give the rhienland frigate the cruiser model but give it more turret mounts and a frigates armour and power-supply, after all a few of the rhienland ships you have to destroy in the SP campaign look like cruisers and are harder to kill off then the rheinland BS's.

We could also (assuming we can shrink models without having problems/bugs) do a smaller, lighter version of the rheinland BS.

Leave the current rheinland BS as a big bad, turret laden killer and have a smaller, more agile, lighter armed version, using the same model, for use outside of rhienland space.


Discovery 4.82 Beta features, bugs & suggestions - McNeo - 12-02-2006

A rhineland frigate and carrier would be cool, but no the same models being used now IMO. I have no idea what to use for it so i cant be constructive there but i think that the same models would diminish the experience of the rhineland ships.

Just my opinion. But that may mean that bretonia and kusari get frigates and Carriers.


Discovery 4.82 Beta features, bugs & suggestions - Malaclypse 666 - 12-02-2006

Game crashed during normal docking at Kyoto.


Discovery 4.82 Beta features, bugs & suggestions - Fellow Hoodlum - 12-02-2006

Ok, OK ... I surrender, The cargo scanning has now reached epidemic proportions ...
I undocked the Schwerin tonight, on a mission, was scanned before the mission
commission even talked to me. I was then scanned ... DURING THE FIGHT ... And finally
again, when returning to the Battleship.
Could someone please turn it down just a bit ... My patience is wearing just a little thin
now with these jokers ... Thanks

Hoodlum :wacko:


Discovery 4.82 Beta features, bugs & suggestions - Virus - 12-02-2006

This cannot be the final version! Cylon Raider is still broken! Still waaaaay too fast, HF shield, almost the agility of a Wyrm, six guns.

Either:
Make it a VHF, kill the agility.
Make it a LF, kill still quite a lot of agility... Lose two guns or weaken. Less armor.

PLEASE make the Hitbox a bit larger... Hitbox is unhittable, nearly.


Discovery 4.82 Beta features, bugs & suggestions - marauder - 12-02-2006

Ok, I know I asked for the cylon raider to be made into a HF, however it's now even worse then it was before.

It needs to go back to a LF shield, lose 2000 armour (at least) and have both the class 9 gunmounts downgraded to class 8, possibly, give it four class 7s and a pair of class 8s.

Otherwise it's too agile for a HF and no other HF has any class 9 gunmounts.


Discovery 4.82 Beta features, bugs & suggestions - Winkie - 12-02-2006

From what I read, with the final version I can set the starting credits and choose to be nutral with all. So I set game ar start at 2000 and make me nutral. Created new pilot and Tada he was at 8500, Green with the Navy red with the rouges??? Did I miss a button some where? I am sure it is some thing I am doing. Any help??
Winkie :mellow:


Discovery 4.82 Beta features, bugs & suggestions - Fellow Hoodlum - 12-02-2006

Winkie, those are defaults for the open single player. Everyone playing this Multi-player
version all start the same ... 8500k and the rep you are showing. Sorry mate, nice try.

Hoodlum