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Keepers - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Keepers (/showthread.php?tid=55383) |
Keepers - Swallow - 02-22-2011 ' Wrote:Before that the ships were open to all,and they were not abused(except the odd lolwut,but that goes for any ship). Then suddenly their were KEEPERS,and WILD and no one were allowed to use them,even though sold still in Kappa. Then another update,and they removed from planet cause people would mount Nomad gear on corsair,and order ships(which made sense they were not getting the DO NOT USE thing) And so what? You want all flying super-ships, eh? And as far as i know you are free to try to join any closed faction, and admins would approve you if you have enough role play skills. As for me-closed factions is great idea to keep rareness of its characters. Keepers - Dusty Lens - 02-22-2011 ' Wrote:Well, you're right, such a rule doesn't exist now. It was at one point that no Wilde ship were to exceed 50% Nomad Tech, and I remember one day lamenting about how I could not figure out how to setup my Phantom LF, at which point Wesen pointed out that the 50% human restriction had mysteriously fallen off the faction status. Ended up using Hornvipers, but at the time, it was expressed: do not use more than 4 Nomad guns on the Scorpion (or anything else really). It was never a "rule" in the server sense. Simply how the Wilde stated they would conduct themselves when they were attempting to gain official status. Keepers - Sanguines - 03-01-2011 So is this going through for 46? This topic kinda died out. I heard in game that admins where working on a solution for morphs without nomad weapons to be able to use some sort of weapon that nomads have. Can anyone confirm this perhaps? |