Discovery Gaming Community
Contest: 200 for the 200 - Printable Version

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+--- Thread: Contest: 200 for the 200 (/showthread.php?tid=3963)

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Contest: 200 for the 200 - Dopamino - 02-24-2008

Why don't we lock this? I don't really see any purpose for it now that it's over.


Contest: 200 for the 200 - majkp - 03-16-2008

I need everyone who were didn't get their prizes and are still waiting for them to PM me, so we can finish what was promised.

I also bumped the last and final prize to 200 mils for screenshot showing 200 players. Only the first one posted in here...

Current record is 183 (thanks to Baracuda 007):
http://screenshot.xfire.com/screenshot/lar...720b347db32.jpg


Contest: 200 for the 200 - frozen - 03-16-2008

[Image: screen665.jpg]

woot? i postid in raight threadzor too >.>


Contest: 200 for the 200 - ParanoidAndroid - 03-16-2008

Honestly there is nothing to be proud of if server goes down every 30minutes.....

*sigh*


Contest: 200 for the 200 - mjolnir - 03-16-2008

' Wrote:Honestly there is nothing to be proud of if server goes down every 30minutes.....

*sigh*

30? you mean 5...


Contest: 200 for the 200 - ParanoidAndroid - 03-16-2008

' Wrote:30? you mean 5...

I didn't want to be so cruel to them to say the whole the truth....


Contest: 200 for the 200 - majkp - 03-17-2008

' Wrote:Honestly there is nothing to be proud of if server goes down every 30minutes.....

*sigh*

' Wrote:30? you mean 5...


OK, what do you suggest?

5 quick crashes in a row can only be caused by a modder. Or someone who didn't deactivate the previous mod properly and reactivated Discovery mod over the last mod instalation.

Server was running stable with over 150 players for at least 4 hours yesterday. Shall I tell the players to go away and play elsewhere? Even if I limit the number back to 128 then there is a huge server load coming from unsuccessful login attempts which tends to crash the server too.

No really, tell me what you think we should do?


Contest: 200 for the 200 - El Nino - 03-17-2008

We should execute every last one of those cheaters....;)


Contest: 200 for the 200 - ParanoidAndroid - 03-17-2008

' Wrote:OK, what do you suggest?

5 quick crashes in a row can only be caused by a modder. Or someone who didn't deactivate the previous mod properly and reactivated Discovery mod over the last mod instalation.

Server was running stable with over 150 players for at least 4 hours yesterday. Shall I tell the players to go away and play elsewhere? Even if I limit the number back to 128 then there is a huge server load coming from unsuccessful login attempts which tends to crash the server too.

No really, tell me what you think we should do?

Not my intention was to whine but just to express my sadness becouse last evening that was almost impossible to play...

I'm also frankly amazded and fully conscious of how much effort you put into that server to keep it up as much stable as it's possbile. And Kudos to You for that!

I got 1 question: is possibility of the crash which players limit set up to 128 or 150 or 200 is the same?


Contest: 200 for the 200 - majkp - 03-17-2008

All right, I was sad as well yesterday, when it was crashing right under my hands...

' Wrote:I got 1 question: is possibility of the crash which players limit set up to 128 or 150 or 200 is the same?
My answer is clear and short: I have no idea...:)

Probably the statistics wins here - the less players on, the less possibility to crash the server there is. There are too many different factors...

OK, back to topic...