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How to test your connection using WinMTR (Bump) - Printable Version

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RE: How to test your connection using WinMTR (Bump) - Yaoquizque - 01-25-2017

Code:
[25.01.2017 17:27:16] Ping: 45ms (Max: 1000ms) Fluct: 4ms Loss: 2% (Max: 70%) Lag: 0% (Max: 100%)
[25.01.2017 17:28:09] Ping: 44ms (Max: 1000ms) Fluct: 4ms Loss: 2% (Max: 70%) Lag: 0% (Max: 100%)
[25.01.2017 17:30:15] Ping: 38ms (Max: 1000ms) Fluct: 2ms Loss: 1% (Max: 70%) Lag: 0% (Max: 100%)
[25.01.2017 17:32:12] Ping: 38ms (Max: 1000ms) Fluct: 4ms Loss: 2% (Max: 70%) Lag: 6% (Max: 100%

The fluct is still there. Sad
I'm in game right now. If I can help you troubleshooting the issue, let me know.


RE: How to test your connection using WinMTR (Bump) - Alley - 01-25-2017

Then it means it's not what I thought.
Sounds like routing issues of sorts, but dunno if it's happening internally in the datacenter or a nearby node.


RE: How to test your connection using WinMTR (Bump) - Carolline Shelby - 01-25-2017

Still getting "Please wait..." when logging ships; ingame ping is fine, but 1-2% packet loss with 0% lag.


RE: How to test your connection using WinMTR (Bump) - Yaoquizque - 01-28-2017

I don't know if you did something but the issue seems to be gone (At least for me). Thanks!