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Ending the Capship Issue(and more) - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Rules (https://discoverygc.com/forums/forumdisplay.php?fid=25) +--- Thread: Ending the Capship Issue(and more) (/showthread.php?tid=9215) |
Ending the Capship Issue(and more) - timmychen - 06-10-2008 I have an idea. Let's stop <strike>going way off track here</strike> being counterproductive. TAKE IT TO THE PEE-EMS. EDIT: Rephrased my post after much consideration. Ending the Capship Issue(and more) - Ors - 06-10-2008 ' Wrote:No it's not. I see a lot of registers that have no RP whatsoever, furthermore the very few examples of on server issues given are not fixed by "I register my capship". Registered where? on the forums? we ask them to register their craft - write an RP background to it, that for itself is forcing them to RP. As for the attack on faction leaders, what makes you think it's just a power struggle of faction leaders? I can speak for at least 5 factions I'm in with more than 14 players in each, all are against the Capwhoring and all are for the cap ship registration, and to be honest, the faction leaders are the one taking the things faction members wanna do a notch down. So instead of attacking the faction leaders for being just a small bunch that have a problem with cap whoring, be glad they are between you and the factions, as if they weren't you would probably been KoS right away. We, the "So evil and power mongering" Faction Leaders, each represent a smaller community withing the server, gathered together we represent the community itself. Who do you represent? And what makes you think that most ppl on the server are not in a faction? "You need to think about the whole community and not just yourselves for a change." I think it should go the other way around, as you seem to be all for yourself on none for the community. BTW, just a thought, what if you registered and wrote a background story, than another indie cap ship player would read it, get an idea and join you in your RP, and so on and so on, then all of you will be entangled with the RP of the faction as will the faction be part of your RP, thus creating a better RP experience for all of us? mm.. just a thought... Edited: And here is another thought, what if someone that doesn't know how to RP a BS will read your story, he might get ideas, write a story of his own, create new RP for himself, start RPing on the server.. is it so far fetched? And if by doing so we get even 1 or 2 indie capships ships to RP insted of being a PvP cap whores who shout "noob" and "lol" and "pwnt" in system chat and that is the most comunication you get from them if any, than it was all worth it.. Ending the Capship Issue(and more) - Snapp - 06-11-2008 *Skips several pages of...* Ok im sick of this, ive allready resigned to myself that ill never own a battleship in-game on this server. Its simply not worth it as much as i would like to atleast try one day. This place is becomming just like every other server out there, big guns + factions/clans = big heads and control. Making it only fun for the people with the cool tags infront of thier names. Kinda ruins it for me since the capships are one of the biggest features in this mod. So do the "ganglike" comments comming from people i hoped would be of good character.. Sorry, sounds like the same crap IMMORTALS were spouting back on FLU, and the biggest reason i left that server... Quote:Ah, but you see, Akuma, you have every right to do that, on the server. Thats the point of an open server. We have every right to pound on you for it, because there are more of us, and so long as we follow server rules, we win. We haven't broken any rules, and the admins are siding with us, so you can continue to give a rats ass what the forum community thinks, but understand, we're bigger, and we're more organized. We run factions, we join factions, we stay around, we talk in skype, and we know who you are, and we seem to dislike what you want to stand for. Thats the climate, as I see it. The forum goers and faction leaders have lots of friends, and lots of influence...that, as Xoria explained somewhere else, means we can walk all over the less organized or smaller groups of people who disagree with us on the server. This in shorter words says, "we is a faction and we can pwn you so you dont matter"... Sorry, "we pwn you" is not an "open" server. So if all the indys band together and take over your system 24/7 for a week, in rp, then we could boot YOU out of alpha? cuz thats basically what your saying, "you keep what you can kill" right? I would say putting capships on guard bases would work, but then the factions will just lay claim to the bases that sell em. At this point, my opinion is that battleships should be removed from all bases and be community granted, or open to ANYONE with a decent rp and story, period. Meaning it wont matter wether your in a faction or an indy, owning a battleship requires a story approved by the rest of the community and the admins, including the indys. Its the only way this will ever be solved with both sides being happy. Ending the Capship Issue(and more) - Reverend Del - 06-11-2008 ' Wrote:I would say putting capships on guard bases would work, but then the factions will just lay claim to the bases that sell em. At this point, my opinion is that battleships should be removed from all bases and be community granted, or open to ANYONE with a decent rp and story, period. I'm going to respond to this bit, becasue here you're in sync with what most folks are trying to say here and failing a little. Decent RP and story will get you most of the ships you want, it'll buy you an OC Battleship, you'll get a Kusari battleship and even a Bretonian one. That's not and never has been an issue. The issue is with the indies who don't ahve an RP for their battleships or any cap ships. I'll be honest I need to write up the RP for all my capships for the Rogues. Niezck is working on both the Graviton on Neutron stories and I need to get my arse in gear for the Gunboat Diplomat and whatever my BS will be called when I buy it. But the RP for the BS will come before the BS is bought in line with Eppy's regualtions concerning Outcast battleships. Both the LR's capital vessels are registered with the 101st and their role defined. All our gunboats will be defined. We will follow all rules laid down in order to do this. We will not be docking our gunboats or anything alrger at Buffalo we will be setting an example. If the RP is there there isn't a problem and no-one is suggesting there is. Nobody is saying you cannot fly these ships, they are simply asking you why you are flying these ships. Which as the factions who are in charge of these things they ahve every right to do. Ending the Capship Issue(and more) - Ors - 06-11-2008 At Snapp: Fromt he begining of your post i almost got confused it is going to be a flame post but you rase the exact points we are trying to make by this move. We want the ppl flying a cap ship to show good RP, or any RP. This is what it's all about. Driving the PvP whores away and nurturing and helping the RPers to move forward and have both good fun and good RP. As i said, if this was a shot at getting all the Indie Caps gone, Factions would of just outlawed every indie capship in their space and just kill anyone of them on sight. That is not what this move is about. We are trying to sort out the RPers from the PvP whores. We are trying to get more of the players that fly a cap to RP, so they will be the majority and not the PvP whores. So i realy don't see what this ranting and bickering is all about? If we share the same goals, why not help each other? Edit: Del, i couldn't say it better myself, and you can see i tried...:) Ending the Capship Issue(and more) - Eppy - 06-11-2008 So, you're telling me that writing a page of story with logical details and agreeing to stay within a Zone of Influence that should be perfectly reasonable to any idiot with half a brain (WHY in God's name would you bring an Outcast Dreadnought into fully populated Liberty Systems? Why? Anybody remember something called the 'Liberty Navy' and their 'Liberty Dreadnoughts', of which they have dozens?) and a couple of other common-sense rules is such a huge violation of your perceived civil liberties in a survival-of-the-fittest society like Discovery? I'm still trying to figure the logic on that one, considering that a normal government requires its citizens to divulge nearly every important detail about themselves from birth to death. Ending the Capship Issue(and more) - Jihadjoe - 06-11-2008 Hello everyone. I said I was going to stay out of this but now it seems like this is getting silly. No one is trying to stop all indies flying battleships. Capships were very very good once upon a time, then they got nerfed... heavily. Do you all want to know why? It was becuase they were used by people to simply fly about all over the place pwning anyone that moved. Now we have rather ineffective capships that arn't realy worth the credits that people spend on them. Restrictions have been put in place (especialy by eppy, he loves his battleships) in order to reduce the capship abuse so that we can return to having caps that are good at their job, rather than being laughable chunks of inertia. Now... The next reason. A lot of people spend their time in life wanting the biggest and the best, most people can't afford that in real life, however anyone who spends 3 or 4 days power-trading in this game can do it just fine. That means that a lot of people buy these ships, which is inherently unrealistic. How many battleships do you see on the average day in real life if you live near the coast? I bet its less than one... The way I see this server we have player factions who represent the decision makes for the faction as a whole. For instance, we have the 101st the RoS and the BLS for the outcasts, they represent respectively the homeland defence, primary raiding wing, and financial backbone of the outcasts. As such they form a kind of government. Next reason. Faction are groups of players, and thus the will of the group outweighs the will of the individual. This is a very simple concept in morality. Would you choose to live in a country that doesn't have some kind of majority rule? Ok... next. To those of you who say it doesn't work.... Since the OC have brought this measure to fruition I personally have had people who before didn't realise it was a roleplay server asking me how to roleplay. Some of those people have started to do so. Some people have posted stories about their ship, some people have writen rather good stories about their ship. Now none of this would have happened if the measure hadn't been put in place. To those who say it will just move the people who have oorp cap ship elsewhere well yes it might, but if everyone did it then they would be forced either into roleplayling or dropping the ship. Ok... I hope I have adaquately explained the position of those who wish to restrict the use of capitol ships. Factions members also only earn a capship after time (except in Akumabito's faction of course) and when they have shown sufficient responsibilty to use it. Why shouldn't everyone go through the same process? I personally have suffered at the hands of people abusing their cap ships multiple times. I fly as a xeno. As a cardi smuggler I got blown up by an outcast battleship right outside malta with a full load of cardi while chatting to the locals in a friendly way. if that person had been in a fighter/bomber or even a GB or cruiser I would have been able to dock before I got killed. That individual got a sanction, but wouldn;t we all rather live without players with little or no idea about roleplay sitting in massively powerful extremely visable ships. especialy when it means that those same ships which should have awesome power get nerfed to the point of absurdity due to irresponsible use by those OORP players. Give the people who're trying to make a positive difference to the server a damn break... That means you Akumabito. I have argued with you about this before and you never listen to anything that anyone has to say. I say that is arrogant in the extreme, and I find it somewhat distasteful. Ending the Capship Issue(and more) - chovynz - 06-11-2008 Im just waiting for it... Ending the Capship Issue(and more) - n00bl3t - 06-11-2008 ' Wrote:After I had some sleep I thought of something. Correct me if Im way off track Tek, n00bl3t and other "for-indies". I'm not from the PVP server. Have never played there in my life. I have nothing past 2.5 times armour. I don't own a BS at the moment either. Any further clarification needed? ' Wrote:So what we are seeing here, and why the issue has come up now (now being these last weeks -> months) is a result of the pvp players having no where to go. I will help the indy-players by not supporting a faction's lust for power. I will help new players who need help RP-ing. Anything else? ' Wrote:To Eternal: First off, if it's so useless to you, don't bother, as you don't seem to bother listening as well. I don't shout OORP things. I have RP of my own, written on the forum. I will not register with the 101st. I've invested my time in writing that RP. Why do I have to register?\ Edit: ' Wrote:You don't care about the RPing, if you did you wouldn't put your own ego above it. I will not support personal attacks, regardless of the validity of your statements. Bad.:nono: ' Wrote:If you own a Capital Class ship made by a NPC faction's shipyard, the OFFICIAL player faction that plays that NPC faction, has the right to monitor who is buying what in their shipyards. Their shipyards are Corsica. In Omicron-85. Only. If this is the case, Battleships and Destroyers do not come under their jurisdiction. That is what people want, I remember a thread when Korrd made his statement in the server and everyone was fueling up their bombers. ' Wrote:The point of having an OFFICIAL, and i will repeat it, OFFICIAL faction, is the faction's dominion over the said territories of it's ZoI are backed up by the Admins and The Comunity. I RP without registration. Therefore no registration is not going to force me to do anything. Big ships can be killed by two bombers, so their pwning can be halted quite easily, as many have said. A community. Where in the rules does it say factions have the right to restrict capital ships? Ending the Capship Issue(and more) - Eppy - 06-11-2008 So we can keep track of who's an idiot and who's not. By registering you show you have at least half the common sense you need to uphold the responsibility of a Destroyer command; and if we see somebody doing something grossly OORP or innapropriate, we have an easier avenue to remove them from their command. If I were power-lusting I'd have did what the RM did, namely, ban all sales of Rheinland capital ships, and then gone on a massive bomber-whoring spree and killed every non-faction Outcast warship we see. |