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Discovery 4.80 beta features, bugs & suggestions - Printable Version

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+--- Thread: Discovery 4.80 beta features, bugs & suggestions (/showthread.php?tid=1332)

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Discovery 4.80 beta features, bugs & suggestions - Teaboy - 08-09-2006

can the mini razor be upgraded so that its a good weapon?
say, make it an equivalent to the inferno, about 16000hull damage but under 600 shield damage.

for what it costs, it really is useless
?


Discovery 4.80 beta features, bugs & suggestions - TankTarget - 08-10-2006

If you make new fighters could you make a "protoss scout" from starcraft and a "terran battlecruiser"? Oh and standard turrets for all cap ships seem a bit underpowered can something be done about that? They're almost useless.


Discovery 4.80 beta features, bugs & suggestions - seanstakes - 08-10-2006

the discovery mod 4.80 final is only 8megs shouldnt it bee 30 or somethin? because i get an error when i try to run it.


Discovery 4.80 beta features, bugs & suggestions - Korrd - 08-10-2006

Protoss Scout wont be added to the mod because it does not fit the FL universe..
Terran battlecruiser might fit. Still, it was decided not to add it 2 versions ago. Search the forums. The thread of the terran BC is still there somewhere.


Discovery 4.80 beta features, bugs & suggestions - Badger - 08-10-2006

Found a little bug with the new subtarget controls, if you use them while your targeting HUD is still in list view it bugs up and overlays the list on top of the subtarget view in the HUD. Hard to explain but easily reproduceable. Is there a way to force the targeting HUD into target-view instead of list-view when you use the subtarget keys?


Discovery 4.80 beta features, bugs & suggestions - Igiss - 08-10-2006

Thread closed.

All further discussions will take place in new thread:
http://discoverygc.com/forums/showthread.php?tid=1016

Everything posted in this thread is mainly about beta, so be sure to add your suggestions to newer thread if you don't want them to be lost or forgotten.

Thank you.